Game Design Introduction: A Board Game for Academic Integrity Skills

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Added on  2023/06/17

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Creative Assignment
AI Summary
This assignment introduces a game designed to teach students about academic integrity. The game is structured as a board game, similar to snakes and ladders, where students answer questions related to academic honesty. Correct answers allow players to advance, while incorrect answers lead to setbacks. The game promotes critical thinking, communication, and time management skills. It emphasizes the importance of original thought and ethical behavior in academic settings, discouraging plagiarism and cheating. The conclusion highlights that academic integrity fosters original thinking and prevents negative consequences in university life, referencing articles that discuss academic integrity and dishonesty.
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Introduction
Academic integrity plays a very important role in a student’s
life in order to being honest in the given assignments and
projects where he is completely responsible for his learning
and knowledge in the academy.
Game Design
Instructions of game
The game can be played in a group or in a pair in
which every student get only one chance.
Different questions have been asked which takes
around 20 to 30 minutes.
The instructor should make a pair or a group so that
every student will get a chance to participate.
A single colored coin is provided to every pair or
group so that student can run on the board as per the
dice rolls.
It is compulsory for every student to answer the
question in a unique and different way.
The answer must be fresh and new. Hence, it is not
repeated.
When a student gives right answer then instructor will
reward him but if he gives wrong answer then the
student is liable to get punished.
Academic Skills
A game is produced for the students which represents that
how a student should behave in the academic year and
does not perform any misconduct or cheating which
results in bad consequences. A board game has been
produced for the students which require a dice to roll on
the board in which every student get a chance to deliver
their respective answers to the asked questions by their
teachers. It is similar to snake and ladder game in which
every right answer will bring up the learner to go forward
towards the end but wrong answer will make him to go
downward.
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Skills used to produce
the game
Critical thinking: There are multiple tactics used
in the game which is based on critical thinking.
Communication skills: It is a game which
involves several students to participate. Without
communication the success of game cannot be
possible.
Time management skills: The game is planned
with the time limit so this skill is also very
important for the players in order to think fast and
quick.
Game Design
Conclusion
The conclusion is that academic integrity helps a
student to think originally and do not copy and cheat
anything which creates bad consequences in the
university.
References
Edino, R. I., 2018. Reflections on academic integrity
and academic dishonesty: How did we get here, and
how do we get out?. Canadian Perspectives on
Academic Integrity, 1(1), pp.27-36.
Kong, S. C., 2018. The Learning Outcomes of
Students after Walking through a Learning Trail on
Academic Integrity. Journal on Excellence in
College Teaching, 29, pp.97-122.
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