Game-Based Learning: Strategies for Avoiding Plagiarism
VerifiedAdded on 2023/06/17
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Report
AI Summary
This report outlines the design of a game, specifically a modified version of Jenga called the 'Jenga number game,' intended to educate students about academic integrity and strategies for avoiding plagiarism and academic misconduct. The game involves teams of students answering questions related to plagiarism based on numbered blocks they select, with points awarded for correct answers. The goal is to enhance students' understanding of academic ethics and promote honest practices in their academic work, ultimately contributing to their success and positive reputation. The report concludes that such game-based learning can effectively raise awareness and foster a culture of academic integrity among students.
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