Game Design Project: Designing 'Plummeting Piracy' to Avoid Plagiarism
VerifiedAdded on 2023/06/18
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Project
AI Summary
This project outlines the design of a game called 'Plummeting Piracy and Moot Reliability,' aimed at educating students about plagiarism and academic misconduct. The game is designed as a platform where students write sentences on a given topic, and the player with the lowest similarity percentage compared to others wins points, fostering the skill of expressing information in their own words. The project highlights the significance of using game design to address the serious issues of plagiarism and academic integrity in university assignments. By playing the game, students learn tactics to avoid plagiarism, such as paraphrasing, using their own ideas, and combining information from various sources. The game aims to improve students' ability to manage their work effectively, reduce plagiarism, and achieve better grades, ultimately equipping them with the skills to succeed academically. Desklib provides access to this project and many other solved assignments.
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