Game Design Project: A Game to Combat Plagiarism in Academics
VerifiedAdded on 2023/06/17
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Project
AI Summary
This project outlines the design of a game called "Clipper and Gamer" intended to educate students about academic integrity and reduce plagiarism. The game, designed for online play with a maximum duration of 30 minutes, aims to address plagiarism as a fundamental issue in academic courses. The winning criteria involve participants earning coins while avoiding plagiarism. The report concludes that game design is an effective method for promoting academic integrity and minimizing plagiarism, emphasizing the importance of raising awareness among students about ethical practices. The provided references support the use of games in education and design.
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