Academic Skills and Plagiarism in Game Design: A University Report

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Added on  2022/11/25

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AI Summary
This report delves into the intersection of game design, academic skills, and the prevention of plagiarism and academic misconduct. It highlights how game design can be utilized to enhance learning and foster academic integrity within a university setting. The report emphasizes the importance of clear learning pathways and thorough research to avoid plagiarism. It discusses the role of academic integrity in fostering new ideas, critical thinking, and ethical decision-making within educational institutions. The report references blended learning environments and various research papers to support its arguments, concluding that academic skills are essential for effective learning and achieving educational goals. It also provides insights into the significance of ethical behavior and the application of academic skills in game design.
Document Page
Introduction
Academic skills are basically reflect of certain benefits that is
pursuit in form of learning, writing, presentation and
research that furthermore comprise of social planning,
communication, technical skills and test taking with this
fundamental basis get more cleared.
Game design
Why academic integrity at University
is so important
Academic integrity is resulted of fundamental teaching, learning
and research within University as it allows the student and a staff a
certain level of freedom through which new and creative ideas,
thinking, learning and knowledge is developed in respect of
acknowledging working proficiency and effectiveness. It brings a
perfect combination in between ethical decision making, following
of instructions and asking questions through which a sustained
clarity is developed about each topic.
Instructions for playing the game
Game is all about to advance attractiveness and towards academic
integrity in which optimized and authorized learning is developed
as by reducing the rate of plagiarism. In support of the game
suitable course is provided to the students with this study material
is provided along with test materials.
References
Balula, A., Vasconcelos, S. and Moreira, A., 2019.
Developing Academic Skills in Blended
Environments. Journal of Teaching English for
Specific and Academic Purposes, pp.303-309.
Ison, D., 2019. Academic misconduct and the
internet. In Scholarly Ethics and Publishing:
Breakthroughs in Research and Practice (pp. 22-
51). IGI Global.
Game for students and strategies
for avoiding plagiarism and
academic misconduct
To avoid plagiarism and academic misconduct it is essential
that learning track must be cleared and it is only possible due
to conduction of better research. The paraphrasing of quote
or content as of different times and it is processed due to
support of various sources thus ability to think and
generation of ideas both get enhanced with certainty.
Reflection
The game production is basically defined with
implementation of generous ideas and abilities
through which something new and different is
designed for the marketplace. In this I have worked
to advance suitable opportunity under which
working efficiency and its effectiveness both get
controlled in productive manner.
Conclusion
It has been concluded from the above report that
academic skills reflects fundamental basis through
which possible range of benefit is achieved through
learning and knowledge. The academic skills is
essential as a student as with this it is easy to
accomplish efficient learning and knowledge through
which valuable range of benefits is attained during
completion of studies.
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