Game Design Report: Creating a Game on Plagiarism and Integrity
VerifiedAdded on 2023/06/17
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AI Summary
This report discusses the critical issue of plagiarism and academic misconduct within the context of game design. It highlights the ethical and legal implications of presenting someone else's work as one's own and emphasizes the importance of academic integrity in maintaining credibility and reputation. The report introduces a game designed to educate students about plagiarism, its consequences, and the significance of upholding academic standards. It also reflects on the skills utilized in developing the game and underscores the role of universities in promoting honesty and discipline to motivate students towards better performance. The report concludes that awareness and preventive measures are essential to mitigate the negative impacts of plagiarism on individuals and academic institutions. Desklib provides access to this document along with a wide array of solved assignments and past papers.
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