Game Design for Avoiding Plagiarism: BMP3003 PlagDart Project

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Added on  2022/12/19

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AI Summary
The assignment details the design of the game 'PlagDart' for students to learn about academic integrity and avoid plagiarism. The game involves teams answering questions on academic misconduct and integrity, with instructions, explanations of academic integrity's importance, and reflections on the skills used in the game's creation. The project includes references to support the game's concept and design, highlighting the importance of ethical academic practices. The student designed a game to teach academic integrity, covering game instructions, the importance of integrity, and reflection on skills used. The project emphasizes the importance of academic integrity and provides a practical approach to learning through game design. The design includes a poster presentation with game instructions, an explanation of academic integrity's importance, and reflections on the skills used. The document also lists references for the sources used.
Document Page
Introduction
Plagiarism is when the work of some other person is
presented by an individual as his own, without even
acknowledging the sources of such ideas (Waltzer and Dahl,
2020). Academic misconduct is when the students are
gaining advantage by using unfair academic means, such as
copying material from internet, cheating, etc.
Game Design
Working of the game “PlagDart”
The concept of the designed game is of dart which will assist students in learning academic integrity by avoiding
academic misconduct. The class of 20 students can play this game. The game requires four groups of 5 students each that
will be participating in the game. There will be a dart containing numbers from 1 to 20 and there will be 20 chits (piece
of folded paper), containing questions that relates to academic integrity, how academic misconduct can be avoided and
avoidance of plagiarism.
References
Bailey, M. and Trudy, 2018. On misogynoir: Citation, erasure, and plagiarism. Feminist Media Studies, 18(4), pp.762-768.
Husain, F.M., Al-Shaibani, G.K.S. and Mahfoodh, O.H.A., 2017. Perceptions of and attitudes toward plagiarism and factors
contributing to plagiarism: A review of studies. Journal of Academic Ethics, 15(2), pp.167-195.
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Document Page
Instructions for playing
the game “PlagDart”
1. The game requires 20 students each paired in a group of
5 students. The number of teams will be four.
2. Every time from each team, one student will aim arrow
upon the dart.
3. The number aimed will enable student to select a chit of
that number question.
4. If the student answers correct question, 5 points will be
given to the team. If student fails to answer, the other
team members gets an opportunity to answer the
question.
5. The aim on dart upon same number will result into
missing an opportunity to aim again. But in this case, an
additional rule is set where the team scoring high points
will ask question to the team who missed opportunity.
6. Upon answering correct answer they will gain 4 points
but if they lose, the team who asked the question will get
4 points.
Game Design
Reflection on the skills
used to produce the game
“PlagDart”
To make students learn about the academic integrity and
avoidance of academic misconduct by designing a game
was quite challenging for me but was lots of fun. With this
given opportunity I feel overjoyed. While doing this report,
I analysed that there are many skills which are important to
be developed relating to academic integrity so that the
academic misconduct can be avoided.
Why academic integrity at University is
so important
1. Making acknowledgment to the works of other
2. Not copying the work done by others.
3. Working ethically on academic projects.
4. Carry out research while complying to University's
Rules.
5. Providing information which is true to ensure that the
research done is reliable.
References
Chirikov, I., Shmeleva, E. and Loyalka, P., 2020. The role of faculty in reducing academic dishonesty among engineering
students. Studies in Higher Education, 45(12), pp.2464-2480.
Glendinning, I., 2020. The role of quality assurance and regulatory organizations to promote academic integrity. In A
Research Agenda for Academic Integrity. Edward Elgar Publishing.
Powers, T.C., 2020. Faculty and Student Academic Misconduct: Motivations and Understandings in Addressing Student
Behavior in the Classroom of One Public University(Doctoral dissertation).
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