BMP3003 Game Design: Developing Academic Skills & Integrity Game

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Added on  2023/06/16

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Practical Assignment
AI Summary
This assignment outlines the design of a game aimed at educating students about plagiarism and academic misconduct. The game involves three teams answering questions related to academic integrity, followed by a card selection activity where students answer questions based on the number on the card they pick. Correct answers earn points, and unanswered questions are passed to other teams for bonus points. The assignment highlights the importance of IT skills in game development and emphasizes the significance of academic integrity in universities, defining it as ethical practices promoting honesty and respect. References to relevant research on game-based learning are also included. Desklib provides access to a wealth of resources, including past papers and solved assignments, to support students in their academic endeavors.
Document Page
Instructions for playing the game
BMP3003 Further Academic Skills
Academic integrity can be defined as the ethical practices which is
regulated in every educational institution in order to remove the
academic misconduct practices in the institution. In the academic
integrity there is a expectation from the students, teachers or the
members that they will behave in an honest, trustful and respectful
manner. . In the University the promotion of working with great
integrity is very important because this is directly related with the
goodwill of a University. In the beginning of time, when the
students are entered in the University the first thing which is
being taught to the students it that they have to behave in a
integrity manner and they do not have to make any use of the
any unfair method which will be harmful for them in getting the
good grades.
An explanation of why academic
integrity at University is so important
Game Design Skills used to produce the game
IT skills- To develop a successful it is very important
that the person is having a IT skills which involves
the process of designing, programming and
developing the idea so that the best game can be
developed. The development of IT skills was
important for me and because of that only I was in a
position to develop the game of plagiarism so that
students can become aware about the same.
Name
Vervoort, J.M., 2019. New frontiers in
futures games: leveraging game sector
developments. Futures. 105. pp.174-186.
Eiband, B.J. and et. al., 2019. Game of
Codes: Towards Learning Java by an
Educational Mobile Game Adapted to
Female Programming Novices. In
Proceedings of the Evaluation and
Assessment on Software Engineering (pp.
362-363).
References
In the game their will be three teams who will be asked certain
questions about the plagiarism and the academic misconduct as to
how much knowledge students are having in it.
After this, their will be six cards which be presented on the table
and each card will be having the numbers on the back side.
In every team their will be five members and according to their
team decisions any student can just come and can pick the card
according to their own choices as the six cards will be laid on the
table.
The time which will given to each student will be around 5 minutes
and in that time they have to answer the questions which will be
asked by the teachers.
The game is all about that each team which are three in numbers
will be asked to come one-by-one and after this they have to pick up
the card which is laid on the table on their own random choice.
After picking the card, the students will have to speak the numbers
which will be written on it and with that the teacher will ask them
the questions about the academic misconduct and plagiarism.
For every right answer their will be the number as if any of the team
will give the right answer then they will be awarded with 10 marks
and if any of the student of any team is unable to answer the
question then that question will be passed on to another team and if
they will answer the right answer then they will be rewarded with 5
extra bonus points.
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