SpaceShooter Game Portfolio: University Project and Evaluation
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AI Summary
The SpaceShooter game portfolio provides a comprehensive analysis of a single-player space shooter game. The project begins with an overview of the game's adventurous and engaging nature, suitable for all ages, where the player controls a spaceship to shoot objects in space, aiming for a high score. The portfolio details the game's character, focusing on the spaceship and secondary characters of the objects, and the controls used, including keyboard direction keys and mouse clicks. It includes screenshots of the home screen, gameplay, scores, and game over screens. The evaluation section discusses the game's addictive quality, its blend of adventure and shooting elements, mysterious design, and fascinating graphics, as well as easy-to-use controls, making it accessible to all users. The portfolio concludes with a bibliography of relevant research papers.

Running head: GAME PORTFOLIO
Game Portfolio: “SpaceShooter” Game
Student Name:
University Name:
Game Portfolio: “SpaceShooter” Game
Student Name:
University Name:
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1GAME PORTFOLIO
Table of Contents
Overview..........................................................................................................................................2
Character and Player Controls.........................................................................................................2
Character......................................................................................................................................2
Controls........................................................................................................................................2
Screenshots of the Game.................................................................................................................3
Home Screen................................................................................................................................3
Game Play....................................................................................................................................3
Scores...........................................................................................................................................4
Game Over...................................................................................................................................4
Overall Evaluation...........................................................................................................................4
Bibliography....................................................................................................................................6
Table of Contents
Overview..........................................................................................................................................2
Character and Player Controls.........................................................................................................2
Character......................................................................................................................................2
Controls........................................................................................................................................2
Screenshots of the Game.................................................................................................................3
Home Screen................................................................................................................................3
Game Play....................................................................................................................................3
Scores...........................................................................................................................................4
Game Over...................................................................................................................................4
Overall Evaluation...........................................................................................................................4
Bibliography....................................................................................................................................6

2GAME PORTFOLIO
Overview
The Space Shooter game is very interesting and adventurous. The game consists of a
spaceship shooting objects in the space. The space ship flows through an infinite galaxy shooting
unidentified objects and gaining points. This game is suitable for the people of all ages and also
very interesting. The player has to control the spaceship and guide past the obstacles that comes
on its way and shoot the unidentified objects to score points. The game is single player game
where user has no competitions as such but the main objective to score points as high as possible.
The user has only one turn per game and the game ends when the spaceships hits an object and
the score is declared as the final score of the user. Although there is no sense of competition in
the game but the user can play the game again and again to beat his own high score.
Character and Player Controls
Character
The main character in this game is the spaceship as the user is only in control of the
spaceship. The user is able to shoot the objects with the help of the spaceship. Hence, this is the
main character in the game. In addition to this, the objects are the secondary characters in the
game as hitting the objects would result in points for the users.
Controls
For the controls of the game the keyboard and the mouse are used. The direction keys in
the keyboard are used for guiding the spaceship in game and also helps in gliding past obstacles.
In addition to this, the left click on the mouse is used for the shooting the objects.
Overview
The Space Shooter game is very interesting and adventurous. The game consists of a
spaceship shooting objects in the space. The space ship flows through an infinite galaxy shooting
unidentified objects and gaining points. This game is suitable for the people of all ages and also
very interesting. The player has to control the spaceship and guide past the obstacles that comes
on its way and shoot the unidentified objects to score points. The game is single player game
where user has no competitions as such but the main objective to score points as high as possible.
The user has only one turn per game and the game ends when the spaceships hits an object and
the score is declared as the final score of the user. Although there is no sense of competition in
the game but the user can play the game again and again to beat his own high score.
Character and Player Controls
Character
The main character in this game is the spaceship as the user is only in control of the
spaceship. The user is able to shoot the objects with the help of the spaceship. Hence, this is the
main character in the game. In addition to this, the objects are the secondary characters in the
game as hitting the objects would result in points for the users.
Controls
For the controls of the game the keyboard and the mouse are used. The direction keys in
the keyboard are used for guiding the spaceship in game and also helps in gliding past obstacles.
In addition to this, the left click on the mouse is used for the shooting the objects.
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3GAME PORTFOLIO
Screenshots of the Game
Home Screen
Game Play
Screenshots of the Game
Home Screen
Game Play
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4GAME PORTFOLIO
Scores
Game Over
Overall Evaluation
The game is very interesting and addictive and suitable for users of all ages. This game
can be categories into both the adventure and shooting groups as the game gives the essence of
both adventure and options of shooting abilities to the users. The game can also be very addictive
Scores
Game Over
Overall Evaluation
The game is very interesting and addictive and suitable for users of all ages. This game
can be categories into both the adventure and shooting groups as the game gives the essence of
both adventure and options of shooting abilities to the users. The game can also be very addictive

5GAME PORTFOLIO
as the users tries to best his own score after playing several times. The game design also has very
mysterious look. The objects of the game are also very fascinating and seems appropriate with
the background. The graphics of the game are also very fascinating which draws the users
towards the game makes him play the game on multiple occasions. In addition to this, the user
controls and navigations within the game and also the menu controls are very easy hence, the
game can be played by users of all ages.
as the users tries to best his own score after playing several times. The game design also has very
mysterious look. The objects of the game are also very fascinating and seems appropriate with
the background. The graphics of the game are also very fascinating which draws the users
towards the game makes him play the game on multiple occasions. In addition to this, the user
controls and navigations within the game and also the menu controls are very easy hence, the
game can be played by users of all ages.
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6GAME PORTFOLIO
Bibliography
Amir, M.H., Quek, A., Sulaiman, N.R.B. and See, J., 2016, November. DUKE: Enhancing
Virtual Reality based FPS Game with Full-body Interactions. In Proceedings of the 13th
International Conference on Advances in Computer Entertainment Technology (p. 35). ACM.
Ivory, A.H., Fox, J., Waddell, T.F. and Ivory, J.D., 2014. Sex role stereotyping is hard to kill: A
field experiment measuring social responses to user characteristics and behavior in an online
multiplayer first-person shooter game. Computers in Human Behavior, 35, pp.148-156.
Lehn, M., Triebel, T., Rehner, R., Guthier, B., Kopf, S., Buchmann, A. and Effelsberg, W., 2014.
On synthetic workloads for multiplayer online games: a methodology for generating
representative shooter game workloads. Multimedia systems, 20(5), pp.609-620.
Vicencio-Moreira, R., Mandryk, R.L. and Gutwin, C., 2015, April. Now you can compete with
anyone: Balancing players of different skill levels in a first-person shooter game. In Proceedings
of the 33rd Annual ACM Conference on Human Factors in Computing Systems (pp. 2255-2264).
ACM.
Bibliography
Amir, M.H., Quek, A., Sulaiman, N.R.B. and See, J., 2016, November. DUKE: Enhancing
Virtual Reality based FPS Game with Full-body Interactions. In Proceedings of the 13th
International Conference on Advances in Computer Entertainment Technology (p. 35). ACM.
Ivory, A.H., Fox, J., Waddell, T.F. and Ivory, J.D., 2014. Sex role stereotyping is hard to kill: A
field experiment measuring social responses to user characteristics and behavior in an online
multiplayer first-person shooter game. Computers in Human Behavior, 35, pp.148-156.
Lehn, M., Triebel, T., Rehner, R., Guthier, B., Kopf, S., Buchmann, A. and Effelsberg, W., 2014.
On synthetic workloads for multiplayer online games: a methodology for generating
representative shooter game workloads. Multimedia systems, 20(5), pp.609-620.
Vicencio-Moreira, R., Mandryk, R.L. and Gutwin, C., 2015, April. Now you can compete with
anyone: Balancing players of different skill levels in a first-person shooter game. In Proceedings
of the 33rd Annual ACM Conference on Human Factors in Computing Systems (pp. 2255-2264).
ACM.
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