2DRoguelike Game Portfolio Project - Module Name, Semester
VerifiedAdded on 2020/03/16
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AI Summary
This document details a 2DRoguelike game project, focusing on its development and design. The game features a turn-based system where the player, represented by a human figure, navigates through levels to collect food items and avoid enemies. The player controls the character using arrow keys, with the objective of reaching the exit in each level after collecting the required food. The project covers the game's character controls, level design, and overall evaluation, highlighting the addictive gameplay and user-friendly interface. The game's complexity increases with each level, and the project also includes a bibliography of relevant resources related to mobile game development and Unity 3D.
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