Game Design Project: Capturing the Plagiarism for Academic Integrity

Verified

Added on  2022/12/16

|1
|1023
|98
Project
AI Summary
This project outlines the design and development of a game called "Capturing the Plagiarism" aimed at educating students about academic integrity and deterring plagiarism. The game utilizes a "snake and ladder" style structure where players answer questions related to academic misconduct to progress. The core objective is to provide a fun and interactive way to teach students about the importance of honesty, trust, and ethical practices in their academic work. The report includes details about the game's mechanics, its structure, and the benefits of such a game in fostering a culture of academic integrity within universities. The project also reflects on the learning experience and the importance of ethical considerations in game design, emphasizing the need for transparency and honesty in all academic endeavors. The student was able to learn properly regarding the prominent topic by undertaking detailed research and bring quite ethical and fair manner by reflecting the design and structure of game.
Document Page
Game Design Why academic integrity is important at university
Academic integrity refers to the overall quality which is useful in order to
demonstrate the proper knowledge of academics by not pursuing any kind of
unethical practices in the academic behaviour and assignments. It depicts the
prominent principle of teaching and learning process as this quality is not present in
both the students and teachers and its few pillars are mentioned as:
Honesty: It is being represented as the discipline in order to work effectively. In
university, students and the teachers tends to develop fair and effective relationship
as these actions are useful in adding value to the suitable factors of academic
integrity.
Trust: It tends to maintain the effective relationship among others in the university.
In regard of this, trust is prominent factor that bring effective result and also leads to
organize suitable ethical practices.
Reflection
Developing a game bring suitable opportunity for me in terms of designing a
game in an ethical manner that leads to motivate them to become more creative and
also develop knowledge among them regarding the avoidance of plagiarism from
their assignment and work. Furthermore, after analysing the overall situation of
academic misconduct, I was able enough to learn properly regarding the prominent
topic by undertaking detailed research that give me fair lessons in order to bring
transparency and honesty in work. Along with this, I have habit of doing my work in
quite ethical and fair manner by reflecting the design and structure of game. Hence,
the process of designing the game tends to develop knowledge undertaking
academic misconduct and integrity and it include various factors like trust, honesty,
integrity, respect and so on that helps me in developing my career and making it
more valuable. Apart from this, the game also reflects the overall knowledge and
experience which is helpful for students in order avoid academic misconduct in
order to become successful to develop game with proper trust and honesty.
Introduction
Academic misconduct depicts the activity in which number of students copy idea
of another student’s work and present it by their name and it leads to bring
plagiarism in their work. So, to avoid plagiarism from the work of students and
assignments as this game is developed with the objective of avoiding plagiarism.
Thus, it is useful in order to develop knowledge regarding the unethical practices
among the students as it leads to put major impact on their learning life.
Moreover, the report leads to outline the importance of academic integrity
between the students which is helpful in order to develop game.
Plagiarism is considered as the major issue that leads to become barrier
in the knowledge development of students as they lead to compromise their
working style that leads to become barrier for the knowledge and learning of
students. Thus, it is analysed that with the help of game students get fast results
that leads to foster the academic integrity in universities by considering the design
of game regarding the prominent strategies to reduce plagiarism and misconduct.
Capture the plagiarism: It is type fun game that helps in capturing
plagiarism from the assignments of students and also leads to develop knowledge
about the academic integrity and how to avoid plagiarism from work and other
misconduct activities from their academics. Hence, it is useful in order to depict
the suitable features that helps in recognising the morale of students that helps in
avoiding the unethical practices to develop academic benefits and knowledge.
Structure and model of Capture the Plagiarism
Structure and working:
The current structure is based on the snake and ladder game but little bit
different, as in this students need to throw dice and at some point they need to
answer suitable questions regarding plagiarism and if they are unable to answer
these questions then they are not qualified for submitting their assignment and if
they are qualified then they can proceed the game in order to submit their
assignment. Apart from this, if students successfully answer the questions then
they will get some point that helps in improving their knowledge and
performance.
Design and model of game:
The game is known as Capturing the Plagiarism as it leads to capture the plagiarism which are copied by
students from the other assignment. In this game, each red point square carry question regarding academic
misconduct or Plagiarism and student need to answer it in order to submit their assignment. Hence, the images
of game are shown as:
Instructions for playing the game
To start the game, student need to login by their personal id and password for the security purpose.
Students need to throw dice in order to reach at the particular number.
After reaching towards the specific number, they will get a question which they need to answer
correctly to get some points that helps them in submitting their assignment.
The question come with suitable options and the correction of each option give some point to student.
Individual does not need to leave the game without getting feedback regarding the knowledge of
academic misconduct otherwise students are not able to submit their assignment.
Moreover, question will have modified every time when student’s login on their portal.
Instructions for playing the Plagiarism Captcha game
Conclusion
Therefore, it has been analysed that game design is related with the development of
knowledge about academic misconduct and plagiarism. Students also reach to
various ways in order to get their work done without any sort of hard work and
knowledge. In this context, it is more important for the universities to develop
knowledge and awareness regarding the importance of avoiding plagiarism. Thus, it
has been analysed that game like capturing the plagiarism is effective in order to
spread knowledge about academic integrity in order to avoid plagiarism from their
assignment.
tabler-icon-diamond-filled.svg

Secure Best Marks with AI Grader

Need help grading? Try our AI Grader for instant feedback on your assignments.
chevron_up_icon
1 out of 1
circle_padding
hide_on_mobile
zoom_out_icon
logo.png

Your All-in-One AI-Powered Toolkit for Academic Success.

Available 24*7 on WhatsApp / Email

[object Object]