Game Design Project: Capturing the Plagiarism for Academic Integrity
VerifiedAdded on 2022/12/16
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Project
AI Summary
This project outlines the design and development of a game called "Capturing the Plagiarism" aimed at educating students about academic integrity and deterring plagiarism. The game utilizes a "snake and ladder" style structure where players answer questions related to academic misconduct to progress. The core objective is to provide a fun and interactive way to teach students about the importance of honesty, trust, and ethical practices in their academic work. The report includes details about the game's mechanics, its structure, and the benefits of such a game in fostering a culture of academic integrity within universities. The project also reflects on the learning experience and the importance of ethical considerations in game design, emphasizing the need for transparency and honesty in all academic endeavors. The student was able to learn properly regarding the prominent topic by undertaking detailed research and bring quite ethical and fair manner by reflecting the design and structure of game.
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