GUDE Project: UI Design and Prototyping of Geocaching Applications
VerifiedAdded on 2019/09/18
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Project
AI Summary
This project requires the development of high-fidelity prototypes for a geocaching system comprising a desktop application (Visual Basic), a mobile application (HTML), and a conceptual server for communication. The assignment focuses on the user-centered design methodology to explore and develop potential location-based services to support informal learning in an outdoor setting using geocaching. Students are tasked with analyzing the problem, designing the UIs, producing low and high fidelity prototypes for each UI, and conducting empirical evaluations. The project emphasizes the assessment of UI implications of interacting applications over a network, considering the constraints of devices, operating systems, and the effective implementation of learning paradigms. The domain for the geocaching application can be chosen by the student, supporting learning about a specific outdoor setting. The assessment is based on the concept model for the application, usability concepts, task allocation across systems, initial and modified interface specifications, low and high fidelity prototypes, and critical evaluation of the process.
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