University Game Design Project: Kangaroo Jump Game Development

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Added on  2022/10/06

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AI Summary
This assignment presents the design and development of a kangaroo jump game using Google Web Designer, focusing on entertainment and user experience. The project encompasses various aspects, including the game's concept, genre (funny and interactive), target age group (12-18), and functional specifications. The game involves an actor dodging obstacles, and the design documentation covers a concept map, flowchart, storyboard, and wireframes/prototype design. The document also references the use of Google Web Designer for creating interactive products. The assignment also includes details about the client brief, which required the creation of an interactive book/eBook with specific design elements and animations, and a casual online 'jump and run' game, emphasizing user experience design skills and game development. The student incorporated user-centered design by seeking feedback from friends and family during evaluation and testing phases. The project showcases the integration of UX design principles in game creation.
Document Page
Running head: GAME DESIGN
Game Design
Name of the Student:
Name of the University:
Author Note
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GAME DESIGN
Introduction
The assignment has been developed for the description of the kangaroo jump game
developed on the Google Web Designer. The game is being developed with the aim of
entertainment and refreshment for the users.
Background
The development of the game is being done on the Google web designer platform. The
platform is an efficient one and the used for the development of different type of interactive
products that would be helpful for the users to get entertained.
Description
The development of the game has been started with an idea of an actor and an obstacle.
The idea is that the actor has to duck the obstacle and survive. In addition to the idea, the
development was done on a platform and a background.
Genre and Target Age Group
The game can be classified in the genre of funny and interactive games. The targeted age
group is usually children, specially the teen agers. The target group is ranging 12-18. This is
because people aged below that would be considered minors and they would not be able to get
access to a video game. In addition to this, people aged beyond 18 would not be much interested
as they would not be interested in playing the game.
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GAME DESIGN
Concept Map
Functional Specification
Flowchart
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GAME DESIGN
Storyboard
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GAME DESIGN
Wireframes/Prototype design
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GAME DESIGN
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GAME DESIGN
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GAME DESIGN
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GAME DESIGN
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GAME DESIGN
Bibliography
Tung, Y. C., Hsu, C. Y., Wang, H. Y., Chyou, S., Lin, J. W., Wu, P. J., ... & Chen, M. Y. (2015,
April). User-defined game input for smart glasses in public space. In Proceedings of the
33rd Annual ACM Conference on Human Factors in Computing Systems (pp. 3327-
3336). ACM.
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