Applied Study: The Impact of Living in a Digital World on Daily Life

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This essay presents an applied study on the experience of living in a digital world, detailing a week of activities and reflecting on the positive and negative impacts of technology. The author discusses using digital tools for various purposes, including fitness tracking with a digital watch, entertainment through 3D cinema, social networking, and online gaming. The study acknowledges both the benefits of enhanced skills and knowledge through digital technologies and the drawbacks of reduced face-to-face interaction and potential addiction. It concludes by emphasizing the importance of balancing digital engagement with real-world experiences to promote personal growth and overall well-being, while also noting that countries use number of technologies as all the people are living in digital world. This will aid in improving the growth level of the entire population as nation use full of digital technologies to do their daily life work. Desklib provides students access to similar essays and study resources.
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Living In a Digital World
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Table of Contents
Task 4 Applied study: Living in a digital world..............................................................................1
REFERENCES................................................................................................................................3
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Task 4 Applied study: Living in a digital world
Easter leave of April first week
1 week leave Activity
1st Day On the first day when the Easter holiday were
to start I decided to regularly go on a morning
walk and to note the timing of walking I wear a
digital watch.
2nd Day On 2nd day I thought of going out to watch
move in 3D cinema
3rd Day The other day I was sitting with my laptop
chatting on different social networking sites
such as Facebook, twitter etc.
4th Day As it was summer, so hot winds were blowing
thus I decided to spend my whole day sitting in
front of AC in relax mood
5th Day On the 5th day I was very much tired so I
decided not to do anything just lying on bed
and chit chat with my friends on Cell phone
6th Day Then on the next day I decided to eat delicious
food thus I started cooking food
7th Day On the 7th day of Easter Holiday I decided to
play online game with the help of new and
innovative technology.
My vacations were spent with the use of digital technology and I use them in many ways
but I also have negative impacts. on the very first day I decided to do a healthy exercise by
waking up early and going on a morning walk and the speed was noted as I wore digital clock .
On the second day I planned for a 3D move in Cinema. On 3rd day, I was spend my whole day on
social media to chat with various people but due to this it gives adverse impact on day to day life.
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Next day I was setting in front of AC, as it is not much good because we are not feel to meet
people. On next day, I was using cell phone for chatting with my friends but it was reduce the
chances of meeting physically. On 6th day I was tries to cook food for this I am using microwave
for making delicious food. On last day, I was gaming and meet with my friends for our
entertainment.
Digital technologies are largely affect the day to day life of person in which people
enhance their skills and knowledge (Baron, 2015). As it also affect in positive and negative way
because interacting with people thorough social media create negative impact as compare to face
to face meeting. By this number of people decrease their way of talking, handling people and
dressing sense as well. In addition of this, every type of things are define its positive and
negative impact. In this case digital technologies are also play vital role in daily life (Thatcher,
2014). Therefore, people also do their work without taking help of digital technologies as they
are don't addicted of digital technologies. This will helps in improving their performance level
and at the same time also enhance career growth (Boss and Krauss, 2014). Along with this,
every country use number of technologies as all the people are living in digital world. This will
aid in improving the growth level of the entire population as nation use full of digital
technologies to do their daily life work (Burniske and Monke, 2014).
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REFERENCES
Books and Journals
Baron, N. S., 2015. Words onscreen: The fate of reading in a digital world. Oxford University
Press, USA.
Thatcher, J., 2014. Big data, big questions| Living on fumes: Digital footprints, data fumes, and
the limitations of spatial big data. International Journal of Communication. 8. p.19.
Boss, S. and Krauss, J., 2014. Reinventing project-based learning: Your field guide to real-world
projects in the digital age. International Society for Technology in Education.
Burniske, R. W. and Monke, L., 2014. Breaking down the digital walls: Learning to teach in a
post-modem world. SUNY Press.
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