Farmer and the Crows Game Design: Interactive Web Content for CSC10214
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CSC10214 Assignment 1
SOUTHERN CROSS UNIVERSITY
ASSIGNMENT COVER SHEET
For use with online submission of assignments
Please complete all of the following details and then make this sheet the first page of each file
of your assignment – do not send it as a separate document.
Your assignments must be submitted as either Word documents, text documents with a .rtf
extension or as .pdf documents. If you wish to submit in any other file format please discuss
this with your lecturer well before the assignment submission date.
Student Name: ____________________________
Student ID No.: ____________________________
Unit Name: Designing the User Experience
Unit Code: CSC10214
Tutor’s name: ____________________________
Assignment No.: Assignment 1, Part A - Design Documentation
Assignment Title: Interactive Web Content
Due date: ____________________________
Date submitted: ____________________________
Declaration:
I have read and understood the Rules Relating to Awards (Rule 3 Section 18 –
Academic Misconduct Including Plagiarism) as contained in the SCU Policy
Library. I understand the penalties that apply for plagiarism and agree to be
bound by these rules. The work I am submitting electronically is entirely my own
work.
Signed:
(please type
your name)
____________________________
Date: ____________________________
SOUTHERN CROSS UNIVERSITY
ASSIGNMENT COVER SHEET
For use with online submission of assignments
Please complete all of the following details and then make this sheet the first page of each file
of your assignment – do not send it as a separate document.
Your assignments must be submitted as either Word documents, text documents with a .rtf
extension or as .pdf documents. If you wish to submit in any other file format please discuss
this with your lecturer well before the assignment submission date.
Student Name: ____________________________
Student ID No.: ____________________________
Unit Name: Designing the User Experience
Unit Code: CSC10214
Tutor’s name: ____________________________
Assignment No.: Assignment 1, Part A - Design Documentation
Assignment Title: Interactive Web Content
Due date: ____________________________
Date submitted: ____________________________
Declaration:
I have read and understood the Rules Relating to Awards (Rule 3 Section 18 –
Academic Misconduct Including Plagiarism) as contained in the SCU Policy
Library. I understand the penalties that apply for plagiarism and agree to be
bound by these rules. The work I am submitting electronically is entirely my own
work.
Signed:
(please type
your name)
____________________________
Date: ____________________________
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CSC10214 Assignment 1
[Your STORYBOOK TITLE]
Design Documentation
By [Your Name]
[Your STORYBOOK TITLE]
Design Documentation
By [Your Name]

CSC10214 Assignment 1
Table of Contents
Introduction.................................................................................................... 1
Wireframe...................................................................................................... 1
Theme........................................................................................................... 1
Storyboards..................................................................................................... 1
Technical specifications (optional).........................................................................3
Media List/References (if required).......................................................................3
Introduction
The scenario of the game is based on the Farmer and the crows. The crows are aiming
towards the farm to destroy the crops of the farmer and the farmer’s goal is to protect
the farm from getting destroyed. The whole scenario is represented in a form of a
small animated game given the name “Farmer and the crows”. The game starts with
Farmer holding a gun in his hand and aims to hit the crows who move around to
destroy the crops sown by the Farmer. The aim of the game is the player who acts as a
Farmer has to save his crops by killing as many crows as he can.
The Farmer is provided with three lives as the crows can also attack the farmer to finish
his life. The Farmer or the player gets three lives in order to save his farm and kill the
crows to score as much as he can. The basic graphics would be used in the game but
the background and the player, as well as crow character, would make it more
attractive. The gamer or the player would feel entertained.
Wireframe
The wireframe prototype to demonstrate this storybook can be found at
Theme
The theme of the game is to make the gamer feel entertained and joyful as he keeps
shooting the crows to save the farm. The game is a single-player game where the
gamer or player aims to fight against the crows and kills them to save the hard work
done by him in sowing the crops. The player reloads the gun that would take a few
seconds and again fires to kill crows.
The entrance of the crows would create the sound made by them; also the farmer
enters with the joyful sound in starting and when the crows hit the farmer and start
destroying the crops, the energy bar of the farmer starts getting low. The continuous
firing by the farmer increase the entrance of the crows and when all the crows get
Table of Contents
Introduction.................................................................................................... 1
Wireframe...................................................................................................... 1
Theme........................................................................................................... 1
Storyboards..................................................................................................... 1
Technical specifications (optional).........................................................................3
Media List/References (if required).......................................................................3
Introduction
The scenario of the game is based on the Farmer and the crows. The crows are aiming
towards the farm to destroy the crops of the farmer and the farmer’s goal is to protect
the farm from getting destroyed. The whole scenario is represented in a form of a
small animated game given the name “Farmer and the crows”. The game starts with
Farmer holding a gun in his hand and aims to hit the crows who move around to
destroy the crops sown by the Farmer. The aim of the game is the player who acts as a
Farmer has to save his crops by killing as many crows as he can.
The Farmer is provided with three lives as the crows can also attack the farmer to finish
his life. The Farmer or the player gets three lives in order to save his farm and kill the
crows to score as much as he can. The basic graphics would be used in the game but
the background and the player, as well as crow character, would make it more
attractive. The gamer or the player would feel entertained.
Wireframe
The wireframe prototype to demonstrate this storybook can be found at
Theme
The theme of the game is to make the gamer feel entertained and joyful as he keeps
shooting the crows to save the farm. The game is a single-player game where the
gamer or player aims to fight against the crows and kills them to save the hard work
done by him in sowing the crops. The player reloads the gun that would take a few
seconds and again fires to kill crows.
The entrance of the crows would create the sound made by them; also the farmer
enters with the joyful sound in starting and when the crows hit the farmer and start
destroying the crops, the energy bar of the farmer starts getting low. The continuous
firing by the farmer increase the entrance of the crows and when all the crows get
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CSC10214 Assignment 1
killed, the player wins the game or if the all the lives of the gamer is lost then gamer
loses the game.
Storyboards
The following storyboards on the following pages provide a more detailed explanation
of the planned product.
killed, the player wins the game or if the all the lives of the gamer is lost then gamer
loses the game.
Storyboards
The following storyboards on the following pages provide a more detailed explanation
of the planned product.
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CSC10214 Assignment 1
Title: Game Page Frame ID: Home
GAME SCREEN:
Dimensions: This screen will use most of the space for displaying the movie in order to make the
player understand the game.
Farmer: length= 298 pixels and breadth= 147 pixels
Crow: length= 200 pixels and breadth= 100 pixels
Size may vary during the development of the game.
Media Used:
SOUNDS
Farmer: The sound of the farmer will signify the annoyance of the farmer with the crow so
‘ugghhhhh’ sound can listen.
Atmosphere: The atmosphere will be of a farm of the farmer.
On click: The button will create a pop sound.
IMAGES
Images used here are-
Farmer’s image would be used here.
Background Image is also been used in this screen.
Crows image is the last image that is used here in this screen.
BUTTONS:
There are few buttons available on the screen-
Start Game button
Icons would be-
Audio setting
Home icon
Settings icon
Information icon
Title: Game Page Frame ID: Home
GAME SCREEN:
Dimensions: This screen will use most of the space for displaying the movie in order to make the
player understand the game.
Farmer: length= 298 pixels and breadth= 147 pixels
Crow: length= 200 pixels and breadth= 100 pixels
Size may vary during the development of the game.
Media Used:
SOUNDS
Farmer: The sound of the farmer will signify the annoyance of the farmer with the crow so
‘ugghhhhh’ sound can listen.
Atmosphere: The atmosphere will be of a farm of the farmer.
On click: The button will create a pop sound.
IMAGES
Images used here are-
Farmer’s image would be used here.
Background Image is also been used in this screen.
Crows image is the last image that is used here in this screen.
BUTTONS:
There are few buttons available on the screen-
Start Game button
Icons would be-
Audio setting
Home icon
Settings icon
Information icon

CSC10214 Assignment 1
HOW TO PLAY SCREEN:
MEDIA USED:
SOUNDS
Music: Different music sounds are being used here while illustrating the gameplay instructions. For
fire button the sound of the bullet is being used.
On-click: Different buttons are used in How to play screen. On clicking any of the buttons a small
sound is heard to make the game even more attractive. Also, the button to forward the video is
provided with the sound while clicking it.
Game/Scene loading: A sound while loading the screen is also been set.
FONTS
The text must be shown as it is handwritten therefore a text named as Speech bubble is to be used.
IMAGES
Images in the page are:
Farmer’s image would be used here to exactly show the user how he would look alike while playing
the game and also it helps in making the game really attractive.
Background Image is also been used in this screen as it shows the area where the farmer actually
fights to win the game.
Crows image is the last image that is used here in this screen for making the game even more
attractive.
Buttons:
Button used here are -
Play button
Pause button
Skip button
HOW TO PLAY SCREEN:
MEDIA USED:
SOUNDS
Music: Different music sounds are being used here while illustrating the gameplay instructions. For
fire button the sound of the bullet is being used.
On-click: Different buttons are used in How to play screen. On clicking any of the buttons a small
sound is heard to make the game even more attractive. Also, the button to forward the video is
provided with the sound while clicking it.
Game/Scene loading: A sound while loading the screen is also been set.
FONTS
The text must be shown as it is handwritten therefore a text named as Speech bubble is to be used.
IMAGES
Images in the page are:
Farmer’s image would be used here to exactly show the user how he would look alike while playing
the game and also it helps in making the game really attractive.
Background Image is also been used in this screen as it shows the area where the farmer actually
fights to win the game.
Crows image is the last image that is used here in this screen for making the game even more
attractive.
Buttons:
Button used here are -
Play button
Pause button
Skip button
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CSC10214 Assignment 1
STORY SCREEN:
MEDIA USED:
SOUNDS
Music: Soothing sound or the music would be used here while the story is being kept in front of the
user or the player.
On-click: While clicking the forward button the speed of the storytelling gets increased. The click
sound is also been put here.
IMAGES
Images used here are-
Farmer’s image would be used here.
Background Image is also been used in this screen.
Crows image is the last image that is used here in this screen.
Buttons:
The forward button is used here in order to increase the speed of the storytelling.
STORY SCREEN:
MEDIA USED:
SOUNDS
Music: Soothing sound or the music would be used here while the story is being kept in front of the
user or the player.
On-click: While clicking the forward button the speed of the storytelling gets increased. The click
sound is also been put here.
IMAGES
Images used here are-
Farmer’s image would be used here.
Background Image is also been used in this screen.
Crows image is the last image that is used here in this screen.
Buttons:
The forward button is used here in order to increase the speed of the storytelling.
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CSC10214 Assignment 1
BACKGROUND:
An open farm where the crops are been sown by the farmer is taken as a Background. The crows
enter the farm and start destroying it. The player fires to protect the crops.
Content:
The game is based on a scenario of a farmer and the crows. The Player starts playing the game with a
full energy bar and as the crows start destroying the crops and attack the player, the energy bar gets
down. The Farmer is provided with three lives to protect the crop and win the game.
Description (purpose / objectives):
The main purpose of the game is to provide entertainment to the player and to earn as
much score the player wants to earn by killing the crow.
The different screens in the wireframe are divided into the story of the game, the rules of
the game which are described in another screen and at last after
understanding the story, the player can start the game.
Story Screen:
The story of the game is to save the farmer’s farm from the crows that are attacking the
farm and ruining it so the player as the farmer will shoot them and
earn points.
How to play:
The next screen will be a video playing and describing the rules and the process of playing
the game which can be skipped if the player wishes to. And move to
the game directly.
Game Screen:
BACKGROUND:
An open farm where the crops are been sown by the farmer is taken as a Background. The crows
enter the farm and start destroying it. The player fires to protect the crops.
Content:
The game is based on a scenario of a farmer and the crows. The Player starts playing the game with a
full energy bar and as the crows start destroying the crops and attack the player, the energy bar gets
down. The Farmer is provided with three lives to protect the crop and win the game.
Description (purpose / objectives):
The main purpose of the game is to provide entertainment to the player and to earn as
much score the player wants to earn by killing the crow.
The different screens in the wireframe are divided into the story of the game, the rules of
the game which are described in another screen and at last after
understanding the story, the player can start the game.
Story Screen:
The story of the game is to save the farmer’s farm from the crows that are attacking the
farm and ruining it so the player as the farmer will shoot them and
earn points.
How to play:
The next screen will be a video playing and describing the rules and the process of playing
the game which can be skipped if the player wishes to. And move to
the game directly.
Game Screen:

CSC10214 Assignment 1
The home screen will appear after mentioning the game and rules of the story then the user
will be directed to the start game screen on which a button is to start
the game is provided.
The home screen will appear after mentioning the game and rules of the story then the user
will be directed to the start game screen on which a button is to start
the game is provided.
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CSC10214 Assignment 1
Animations:
The movements of the farmer and the crows would be shown with the help of the moving
path. The movement of the path would make it feel like the farmer
and the crows are moving towards each other.
User Interactions Required:
The pause button is made to help the gamer in pausing it when any distraction occurs. Also,
the game gets resumed if the player presses the play button. The fire
button is also mentioned to fire the bullets on the crows and reload
button helps in reloading the gun.
User Feedback:
Help icon is provided to resolve the queries occur in the player’s mind. Also if any issue
occurs while playing the game, the player can press the help icon to
get help.
Navigation / Links:
Navigation helps in facilitating the user with all type of help and also helps them providing
the navigations to play the game.
Animations:
The movements of the farmer and the crows would be shown with the help of the moving
path. The movement of the path would make it feel like the farmer
and the crows are moving towards each other.
User Interactions Required:
The pause button is made to help the gamer in pausing it when any distraction occurs. Also,
the game gets resumed if the player presses the play button. The fire
button is also mentioned to fire the bullets on the crows and reload
button helps in reloading the gun.
User Feedback:
Help icon is provided to resolve the queries occur in the player’s mind. Also if any issue
occurs while playing the game, the player can press the help icon to
get help.
Navigation / Links:
Navigation helps in facilitating the user with all type of help and also helps them providing
the navigations to play the game.
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CSC10214 Assignment 1
Technical specifications (optional)
(Simple example below could be provided if these details are not provided on storyboards)
Web page dimensions: 600 x 900 pixels. Banner dimensions:
1) Horizontal banner: 662 pixels wide x 90 pixels high;
3) Vertical banner: 298 pixels wide x 600 pixels high;
2) Button 1: 135 pixels x 30 pixels;
4) Button 2: 180 pixels wide x 150 pixels high;
5) Custom 1: 300 pixels x 60 pixels;
6) Custom 2: 298 pixels x 240 pixels.
7) Background: 654 x 298 pixels.
Media List/References (if required)
Image name
or description
Resource address/URL
Background https://cdn.wallpapersafari.com/20/56/RBa2EX.png
Farmer https://cdn.pixabay.com/photo/2017/01/31/23/55/cartoon-
2028328_960_720.png
Crow https://banner2.kisspng.com/20180227/kre/kisspng-crows-cartoon-
bird-clip-art-silent-crow-
5a95bdc576faf3.0562833715197628854874.jpg
Technical specifications (optional)
(Simple example below could be provided if these details are not provided on storyboards)
Web page dimensions: 600 x 900 pixels. Banner dimensions:
1) Horizontal banner: 662 pixels wide x 90 pixels high;
3) Vertical banner: 298 pixels wide x 600 pixels high;
2) Button 1: 135 pixels x 30 pixels;
4) Button 2: 180 pixels wide x 150 pixels high;
5) Custom 1: 300 pixels x 60 pixels;
6) Custom 2: 298 pixels x 240 pixels.
7) Background: 654 x 298 pixels.
Media List/References (if required)
Image name
or description
Resource address/URL
Background https://cdn.wallpapersafari.com/20/56/RBa2EX.png
Farmer https://cdn.pixabay.com/photo/2017/01/31/23/55/cartoon-
2028328_960_720.png
Crow https://banner2.kisspng.com/20180227/kre/kisspng-crows-cartoon-
bird-clip-art-silent-crow-
5a95bdc576faf3.0562833715197628854874.jpg
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