Minesweeper Game Development in JavaFX: Features and Implementation
VerifiedAdded on 2019/09/18
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Practical Assignment
AI Summary
This assignment involves creating a Minesweeper game using JavaFX. The game requires a functional game board with a score area, timer, and start button. The core gameplay includes handling cell selections, revealing numbers, clearing adjacent cells, and managing game states (win/lose). Players can mark cells as bombs or potential bombs using right-click functionality. The assignment emphasizes proper code organization with separate packages and classes for the view and controller. CSS is used for styling the cells. Bonus features include game modes (small, medium, large boards), difficulty levels (bomb percentages), score reporting with persistent storage, and sound effects for various game events. The solution includes detailed implementation of all the required and bonus features, addressing game logic, user interface, and overall game design.
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