Minimax Algorithm in Connect Four: CS470/570 AI Project, Spring 2018
VerifiedAdded on 2023/06/15
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Project
AI Summary
This document presents a Connect Four game implemented with an AI using the Min-Max algorithm (specifically, the NegaMax approach). The game features both single-player (computer vs. human) and double-player modes. The single-player AI evaluates moves to maximize its chances of winning while blocking the opponent. The report includes screenshots demonstrating the game's functionality, including handling invalid inputs and showcasing victory states. The project details the algorithm's implementation, highlighting its strengths in quick decision-making but also noting potential weaknesses in providing an overly challenging experience for the human player. Improvements for future development are suggested, such as adjusting the algorithm's depth to balance difficulty and enhancing the user interface. The project was part of the CS470/570 Artificial Intelligence course in Spring 2018.
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