Object-Oriented Software Development: Design Patterns Report Analysis
VerifiedAdded on 2022/08/21
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Report
AI Summary
This report delves into the application of design patterns in object-oriented software development, focusing on the MITS4002 course. The analysis covers several design patterns, including Abstract Factory, Builder, Factory Method, Prototype, and Singleton, explaining their use cases and benefits. The report then applies these patterns to two specific design problems: computing price and checkout processes. For the compute price case, the Template Method pattern is identified as the most suitable, with an explanation of its implementation and advantages like code reuse and algorithm flexibility. The Chain of Responsibility pattern is recommended for the checkout use case, emphasizing its ability to manage dynamic gift offers and price modifications. The report also discusses security design patterns like Authoritative Source of Data, completeness, and reusability, highlighting their roles in ensuring data integrity and system security. Modified class diagrams are included to illustrate the practical application of these patterns, and references provide context and further reading.
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