MN501 - Dangers of Virtual Reality Games, Gender Violence and the Law

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Added on  2023/06/12

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DANGER OF VIRTUAL REALITY
GAMES
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Table of Content
Introduction
Gender based violence
Grand Auto theft
Video games make people more violent in nature
Various kinds of law
Conclusion
References
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Introduction
Craze of Virtual reality is increasing
day by day among teenagers
Various kinds of technologies has come
up in last few years like Xbox, PS2
and PS3.
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Gender based violence
Gender violence was first encountered in
video game name cluster.
After few years a video game was
launched by Danish organization.
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Grand Auto theft
In this game money is provided to
gamer as reward
Women were abused on the street in
this game.
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Violent nature of people due to video
Games
Children observe various adult to
act violently and they also began to
follow their path.
Video games are considered to
effective teacher of aggressive
attitude
Fighting scene who mainly engage
in video games is more likely to
play in violence.
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Various kinds of Law
Information technology ACT, 2000
Indecent representation of women ACT,1986
Young Person Act, 1956
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Conclusion
From the above discussion it can be concluded that
is presentation is all about danger effect of violent
games. In the above sides various kind of law have
discussed which can prevent gender violence in
video games.
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References
Kosa, M., Yilmaz, M., O'Connor, R. and Clarke, P. Software engineering education and
games: a systematic literature review. Journal of Universal Computer Science, 22(12),
pp.1558-1574, 2016.
Gamberini, L., Chittaro, L., Spagnolli, A. and Carlesso, C. Psychological response to an
emergency in virtual reality: Effects of victim ethnicity and emergency type on helping
behavior and navigation. Computers in Human Behavior, 48, pp.104-113, 2015.
Schwebel, D.C., Combs, T., Rodriguez, D., Severson, J. and Sisiopiku, V. Community-
based pedestrian safety training in virtual reality: A pragmatic trial. Accident Analysis &
Prevention, 86, pp.9-15, 2016.
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