Application Prototype and Evaluation: Mobile App Project

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Added on  2021/09/23

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AI Summary
This project details the development of a mobile application prototype and its subsequent evaluation through user observation. The assignment begins with the creation of personas representing different user groups, including a computer scientist, a finance manager, and an individual with cognitive disabilities, to inform the design process. Sketches of the system's interface, including the home page and navigation, are provided, along with a discussion of various input methods such as text, voice control, and gesture control, with justification for the selection of voice control. The core of the project involves the creation of interactive prototypes for key app features such as login, registration, and various informational sections. The evaluation section focuses on the user observation method. The evaluation procedure outlines how users will interact with the prototype and provide feedback. The project emphasizes a user-centric approach to mobile application design, focusing on usability and accessibility.
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Running head: APPLICATION PROTOTYPE AND EVALUATION
Application Prototype and Evaluation
Name of the Student
Name of the University
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1APPLICATION PROTOTYPE AND EVALUATION
Table of Contents
Part 1:.............................................................................................................................2
1.1 Personas:..............................................................................................................2
1.2 Sketches of System:.............................................................................................5
1.3 Various Input Methods:........................................................................................6
Part 2:.............................................................................................................................8
2.1 Prototypes:............................................................................................................8
2.2 User Evaluation:.................................................................................................13
2.3 Portfolio of Evaluation Sheets:..........................................................................16
Part 3:...........................................................................................................................20
3.1 Critical Analysis:................................................................................................20
Bibliography:................................................................................................................23
Appendix:.....................................................................................................................26
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2APPLICATION PROTOTYPE AND EVALUATION
Part 1:
1.1 Personas:
Persona 1:
Name: Tyson Neale Age: 32 Gender: Male
Marital Status: Married Income: £62,000/Year Location: 74 Dunmow Road,
GRIMMET
Education: Bachelor in Computer Science, De Montfort University International College
Company: Bettendorf's
Occupation: Computer scientist
Work Experience: After graduating from the Harvard University in Computer Science,
Tyson began his career in Local IT farm as an assistant engineer. After getting a satisfactory
experience he applied for Computer Scientist Post at Bettendorf's. She is working in this
organization for 3 years.
Interests: Biking, Hiking, Reading Books, Going to Opera, Watching Films, Volunteering at
the local NGOs
Favourite Brands and Products: Nike, Garmin
Values: Good communication, well skilled computer expert, work-life balance
Goals: Creating a tech blog, forming a small NGO that helps people live on street
Challenges and Frustrations: Lack of time to invest in creating blog
Scenario for Using System: Tyson will use the system to book campaign and buy
merchandise mainly. Tyson can search for the location of various areas of the campaign. As
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3APPLICATION PROTOTYPE AND EVALUATION
Tyson is from different city, he may want to search for hotels nearby to for staying near to the
venue. He also wants the application to show the details of the hotel and rooms along with the
option of boking it.
Persona 2:
Name: Charlotte James Age: 45 Gender: Female
Marital Status: Unmarried Income: £78,000/Year Location: u10 Exning Road
HANNAH
Education: Business Management (Finance) BA (Hons), University of Derby
Company: Bennett Brothers
Occupation: Finance Manager
Work Experience: After graduating from University of Derby, she has worked in a local
retail shop for three years as an internal finance manager. Then she moved to Australia for
working as an intern and after one year she got a full time job in the same organization. Right
now she is working at Bennett Brothers as finance manager for seven years.
Interests: Biking, Hiking, Reading Books, Going to Opera, Watching Films, Volunteering at
the local NGOs
Favourite Brands and Products: Adidas, Allensolly
Values: Good communication, well skilled management specialist
Goals: Starting her own constancy business
Challenges and Frustrations: Lack of fund to start her own business
Scenario for Using System: Being a stakeholder of the festival, Charlotte wants to access the
how many people are arriving at the campaign each day. She may also want to view all the
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4APPLICATION PROTOTYPE AND EVALUATION
options that are accessible by the normal users. She wants to have an administrative account
in the application.
Persona 3:
Name: Keira Smith (Cognitive Disabilities) Age: 39
Gender: Female Marital Status: Unmarried
Income: £28,000/Year Location: 25 Harrogate Road
RUNTALEAVE
Education: Master in Fine Arts, Newcastle University
Company: Freelancer
Occupation: Painter and Sculpture
Work Experience: During her graduation
Interests: Biking, Hiking, Reading Books, Going to Opera, Watching Films, Volunteering at
the local NGOs
Favourite Brands and Products: Woodlands, Apple, H&B
Values: Creative, very focused on work
Goals: Opening an art academy for poor and mentally disabled children
Challenges and Frustrations: Lack of fund to open the business and inconsistent income,
Low communication skill
Scenario for Using System: Being a person of Cognitive Disabilities, Keira has issues in
accessing various options of the application. Keira wants the system to be simple to use and
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5APPLICATION PROTOTYPE AND EVALUATION
provide instructions on how to use the application. Each of the input and output will have a
help option that will allow her to understand the purpose of it.
1.2 Sketches of System:
Figure 1: Sketch of Home Page
(Source: Created by Author)
The sketch of the home page illustrates that the home page will be very simple and
easy to understand. The home page will have an automatic slideshow of the images of
campaign. The user can access the menu from the top-left corner of the screen. There is a
login option in the application at the top-right corner of the screen.
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6APPLICATION PROTOTYPE AND EVALUATION
Figure 2: Navigation Page
(Source: Created by Author)
This sketch illustrates that the user can enter their location and the system will show
nearby stages. This sketch needs to be improved and so that user can select the main stage
and the application will automatically show the path to it.
1.3 Various Input Methods:
The main user input method will be the text. The customer can click on various
sections that needs direct and raw information from the customer. In such cases, the user will
enter the information using the text keyboard. The other way is to select the predefined input
data. Taken as an example, the user can click on the shows and get information of every
details of the show.
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7APPLICATION PROTOTYPE AND EVALUATION
Voice Control: Voice recognition is a well-known method which is needed for
dictating text in the form of field. Apart from this, it can be used for navigating and activating
links, buttons and lastly another kind of control. There is large number of system and mobile
which comes up built-in voice recognition function. There is voice recognition tool which
helps to gain complete control over the system interaction. It helps the user for scrolling the
given screen along with copy and paste of text.
Gesture Control: Navigation of application is considered to be both intuitive and
predictable in nature. Gesture control helps the users in hiding the navigation beyond the
edge of the screen. After that, it tends to reflect the given action of the user. It is totally based
on remote access system which influences touchscreen interfaces. It tends to remove the need
for pressing any kind of button. Gesture system aims to provide limitless amount of
navigation option.
From the above two discussed the most suitable one is voice control because:
It is a wonderful option for the people with physical disabilities who cannot make use
of keyboard or even mouse.
People who come up with chronic condition like repetitive stress injuries can easily
avoid the use of keyboard or even mouse.
People who come up with cognitive and learning disabilities can use voice control
option rather than typing one.
Voice control is a wonderful option for people who come up with temporary
limitation like broken arm.
Voice control is best option for the people who prefer to speak rather than typing.
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Part 2:
2.1 Prototypes:
Figure 3: Home Page
(Source: Created by Author)
Figure 4: Login Page
(Source: Created by Author)
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9APPLICATION PROTOTYPE AND EVALUATION
Figure 5: Registration Page
(Source: Created by Author)
Figure 6: Main Stages Section
(Source: Created by Author)
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Figure 7: Shows Section
(Source: Created by Author)
Figure 8: Car Parking Location Section
(Source: Created by Author)
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11APPLICATION PROTOTYPE AND EVALUATION
Figure 9: VIP Pass Area Section
(Source: Created by Author)
Figure 10: Toilet and Shower Block Section
(Source: Created by Author)
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