CSC72002 Object Oriented Programming Assignment - NetBeans and Java

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Homework Assignment
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This document presents a solution to an Object-Oriented Programming (OOP) assignment. The assignment focuses on demonstrating understanding of core OOP principles through Java code and UML diagrams. The solution includes the implementation of inheritance using abstract classes and subclasses, as well as the application of interfaces. The assignment also involves the use of NetBeans for coding and emphasizes correct coding style, accuracy, and appropriate coding structures. The solution demonstrates the practical application of OOP concepts and provides a reference for students studying OOP and Java programming. The solution also includes references from various books and journals.
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Running head: OBJECT ORIENTED PROGRAMMING
OBJECT ORIENTED PROGRAMMING
Name of the Student
Name of the University
Author Note
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Part5: UML diagram
1. Depicting the inheritence of rhe abstract class and the subclass
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2. Depicting the implementation of the interface and extending to create the
non abstract object
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Bibliography
Bidve, V.S. and Sarasu, P., 2016. Tool for measuring coupling in object-oriented java
software. International Journal of Engineering and Technology, 8(2), pp.812-820.
Joyce, D.T. and Weems, C., 2016. Object-oriented data structures using Java. Jones & Bartlett
Publishers.
Khaleel, F.L., Ashaari, N.S., Meriam, T.S., Wook, T. and Ismail, A., 2015, January. The study of
gamification application architecture for programming language course. In Proceedings of the
9th International Conference on Ubiquitous Information Management and Communication (p.
17). ACM.
Kitaya, H. and Inoue, U., 2016. An online automated scoring system for Java programming
assignments. International Journal of Information and Education Technology, 6(4), p.275.
Mahadik, P.P. and Thakore, D.M., 2016. Survey on automatic test data generation tools and
techniques for object-oriented code. Int. J. Innovat. Res. Comput. Commun. Eng, 4, pp.357-364.
Savitch, W., 2017. Java: An Introduction to Problem Solving and Programming, Student Value
Edition Plus MyProgrammingLab with Pearson eText-Access Card Package. Pearson.
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