Open Source Resources: Open Source Gaming, Licenses & Resources

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This assignment delves into the realm of open-source gaming, exploring various aspects such as licensing agreements, funding models, and resource availability. It discusses the increasing popularity of open-source games due to their free accessibility and the potential shift from platforms like Steam to alternatives like GoG. Key features for enhancing open-source gaming platforms, including cloud storage, customization, and improved chat systems, are highlighted. The assignment also addresses the legal protections required for open-source gaming, such as copyright and patent considerations, and examines different licensing options like MPL, GPL, and LGPL, explaining their implications for code sharing and modification. Furthermore, it clarifies the distinction between free software and open-source software and identifies common licenses used in academic projects. The role of the Apache Software Foundation in providing open-source development resources and support is also discussed. Desklib provides access to this and other solved assignments for students.
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Individual Task
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Table of Contents
Q.1:..............................................................................................................................................................1
Q.2:..............................................................................................................................................................1
Q.3:..............................................................................................................................................................1
Q.4:..............................................................................................................................................................2
Q.5:..............................................................................................................................................................2
Q.6:..............................................................................................................................................................3
Q.7:..............................................................................................................................................................3
Q.8:..............................................................................................................................................................3
Q.9:..............................................................................................................................................................4
Q.10:............................................................................................................................................................4
References...................................................................................................................................................5
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Q.1:
Open source software is distributed with some licensing agreements in which user can shared,
modified, and viewed the code of software. Open source games sale is increasing day by day in
the field of gaming. There are lot of money invest for purchasing games from third party but
open source games are having their market because of availability freely ( Bursell, 2017).
Q.2:
One reason is so much payment for steam. Therefore, users are switching their interest from
Steam to GoG. It is freely available and it is good. There are so many good things in the steam
platform for playing game but it is too costly for users (Edmonds, 2017).
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Q.3:
There are few things, which matter a lot for coloration. It must added following things:
Cloud storage
Hibernate mode
Customization ability
Scheduling and limitation of bandwidth
FPS counter
Screenshot facility
Overlay
Notification alerts
Modified Chat system
All these things are making better environment for playing online games. Every user wants basic
things, which are available in previous platform, such as Steam. Therefore, it must contain those
features, as well as news things (Opensource, 2018).
Q.4:
Open source gaming is also required legal protection, so they have to pay for that thing, such as
copyright and patent. There so many things for fund release but few things are providing funds
for these organizations. There is different funding model is designed for income. Open source
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games are freely available for the users, but there are few things for customization, which is
payable. There are few stipends from the other organization for their work, such as Google’s
Summer of Code (Opensource.org, 2018).
Dual licensing is a best approach for earning the fund. In this user, enroll for the free software or
game than for other product. They have to pay for acquiring them. There are so many services
for the open source games, which are payable. There is a training, technical support cost for the
users.
Q.5:
MPL allow programmer to make copy but make a separate copy of the original code indifferent
folder. GPL, and LGPL are also providing different code for sharing, copy, and change in them.
There are so many things included in the same code with few modification but original code
must be there for understanding. All the free software are having proprietary licenses for their
safety. They are freely available for use but it is not possible to use them and it will yours in
future (mozilla.org, 2018).
Q.6:
LGPL: in case you use it on your application then you could nevertheless have closed source
proprietary licensed software. However, if you adjust the LGPL library you then have to release
your modifications underneath the LGPL, despite the fact that your utility can continue to be
closed supply ( Walli, 2013).
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Q.7:
There is a separate section of open source code and it is should have license for release by the
other person. Because free softwares are also having copyright acts. Although everyone can use
and develop their person code but it is separated from their code.
Q.8:
Both terms are same in case of license, but they set via different methods. Free software means
user can run, copy, change, and distribute the free code. Open source is focused on the effective
collaboration on software development (Saltis, 2018).
Q.9:
There are so many licenses for open source softwares. In case of academic projects, Apache
license 2.0, MPL 2.0, GNU General Public License (GPL), GNU Library or "Lesser" General
Public License (LGPL) and MIT license are used for the open source software development
( Offerman, 2012).
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Q.10:
Apache Software Foundation is an organization, which provides open-source development labs
and it provides open source software. Many members, such as Cisco, IBM, Oracle, and Intel, as
well as developers from all over the world, support it. There are so many products, driver, and
codec provided by Apache Software Foundation.
The Apache software basis offers organizational, criminal, and economic assist for a wide
variety of open supply software program tasks. The foundation presents a longtime framework
for highbrow property and monetary contributions that simultaneously limits individual’s
potential prison publicity (Opensource.org, 2018).
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References
Bursell, M., 2017. The politics of the Linux desktop. [Online]
Available at: https://opensource.com/article/17/11/politics-linux-desktop
[Accessed 11 Decemeber 2018].
Offerman, . A., 2012. Lists of open source alternatives to proprietary software packages.
[Online]
Available at: https://joinup.ec.europa.eu/document/lists-open-source-alternatives-proprietary-
software-packages
[Accessed 11 December 2018].
Walli, S. R., 2013. Which open source software license should I use?. [Online]
Available at: https://opensource.com/law/13/1/which-open-source-software-license-should-i-use
[Accessed 11 December 2018].
Edmonds, R., 2017. Why I'm switching from Steam to GOG for PC gaming. [Online]
Available at: https://www.windowscentral.com/why-im-switching-steam-gog-pc-gaming
[Accessed 11 Decemeber 2018].
mozilla.org, 2018. MPL 2.0 FAQ. [Online]
Available at: https://www.mozilla.org/en-US/MPL/2.0/FAQ/
[Accessed 11 December 2018].
Opensource.org, 2018. Licenses & Standards. [Online]
Available at: https://opensource.org/licenses
[Accessed 11 December 2018].
Opensource, 2018. Open source organizations. [Online]
Available at: https://opensource.com/resources/organizations
[Accessed 11 December 2018].
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Saltis, S., 2018. Comparing Open Source Software vs Closed Source Software. [Online]
Available at: https://www.coredna.com/blogs/comparing-open-closed-source-software
[Accessed 11 December 2018].
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