Game Design: Plagiarism Avoidance and Academic Integrity at University

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Added on  2022/12/19

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Practical Assignment
AI Summary
This assignment focuses on designing a game to teach students about plagiarism avoidance and academic integrity. The game involves a group discussion activity where students explore the concept of plagiarism, its implications, and strategies to avoid it. Students are given preparation time to research the topic and then participate in a structured discussion to share their perspectives. The assignment emphasizes the importance of academic integrity at the university level and aims to enhance students' understanding of ethical behavior in academic and professional contexts. The reflection section highlights the development of communication, cognitive, planning, and management skills. The assignment references relevant academic sources to support the game design and its educational objectives. This assignment is designed to promote understanding and practical application of academic integrity through an engaging and interactive learning experience.
Document Page
Introduction
Game designed in order to avoid plagiarism and
academic misconduct if the group discussion activity
for students in which student are provided with the any
topic related to plagiarism and they will discuss their
different point of view in a group. This will allow student
to browse on internet and obtain a good knowledge
and understanding about the plagiarism. Along with
this activity will help student to explore more and more
learning so that they can avoid plagiarism and
misconduct in real life.
Game Design
Instructions for playing the game
Instructions for this game is student will be given 1 hour as preparation time in which they will explore the
information related to the given topic. In this everyone get the equal time to speak and to present their point in fro
of everyone. This is the learning game not debating so that everybody has to listen carefully and actively.
References
Dimitriadou, and. et. al., 2021. Challenges in Serious Game Design and Development: Educators’
Experiences. Simulation & Gaming, 52(2), pp.132-152.
Kalmpourtzis, G., 2019. Connecting game design with problem posing skills in early childhood. British journal of
educational technology, 50(2), pp.846-860.
Liu, X., Li, L. and Zhang, Z., 2018. Small group discussion as a key component in online assessment training for
enhanced student learning in web-based peer assessment. Assessment & Evaluation in Higher
Education, 43(2), pp.207-222.
Why academic integrity at
University is so important
Academic integrating at university is the necessary
as this help students in to understand that how to
behave with people they know and to unknown
people. This provide support at university level
along with professionally such as honesty, fairness
and many more values.Summary of your
reflection on the skills
used to produce the
game
I have gain and learned various things while developed
of game, such as communication skills, cognitive skills,
planning and management skills.
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