BMP3003 Skills 102: Game Design for Academic Integrity Presentation
VerifiedAdded on  2022/12/26
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Presentation
AI Summary
This presentation details the design and development of a game aimed at educating students about plagiarism and academic misconduct. The game, titled "GAP: Gaming Against Plagiarism," incorporates strategic thinking, problem-solving, and decision-making skills to create an engaging learning experience. The presentation includes instructions for playing the game, an explanation of the importance of academic integrity at the university level, and a reflection on the skills used in the game's creation. The game utilizes active learning principles and provides feedback to enhance student understanding. The project was collaboratively developed with experts in academic integrity, digital media, and gaming production. The presentation also includes a list of references used to support the game's design and educational objectives. The game framework focuses on learning and provides students with meaningful feedback. The goal is to promote ethical learning practices, build creative skills, and foster a responsible approach to academic work.
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