Academic Integrity and Plagiarism: A Spell Check Game for Students

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This presentation outlines the development of a game called "Spell Check" aimed at educating students about plagiarism and promoting academic integrity within a university setting. The game incorporates various elements to address plagiarism, enhance grammatical skills, and foster a deeper understanding of ethical practices. The game focuses on developing original content through questions, examples, and strategies like starting early and proofreading. The rules involve a board game format where players answer questions on plagiarism and grammatical errors, with the goal of minimizing wrong answers. The presentation emphasizes the importance of academic integrity, highlighting the values of trust, truth, fairness, respect, and responsibility, and how the game supports these principles. The skills used in relation to the game include communication, reading, technological, and fairness skills. The presentation concludes by referencing key academic sources related to plagiarism and academic integrity.
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INTRODUCTION
Plagiarism is that kind of issues within which an work that is been done by an author or
ideology that has been presented by him is been represented as an individual's work. This is an
illegal act and makes originality disturbed of particular work belonging to someone else. Such
act is mainly based upon those activities related to academic skills of an organization. Under the
poster an game is been developed which deals upon issues of plagiarism.
TASK
Spell check: This game is based upon plagiarism which makes issues created in relation
to academic year. Under the game various kinds of elements giving rise to plagiarism is been
covered. Also the game is based upon developing of grammatical sincerity with student. Also
the game make sure that students develop basic understanding about ethicality within process of
plagiarism. Game of such type makes majorly focused upon developing original content through
asking questions which develops sense of understanding within students in relation to plagiarism
and grammar. Further the game makes development of academic skills also which enhances
understanding capacity. Game includes those features which makes students develop sense of
responsibility regarding there work which has to be done by them.
This game can also be played with the help of computer which given perfect idea about
plagiarism or copying of content . It is one of the most unique game that is developed as it
directly impacts learning capability possessed by students. Further game is based upon various
principals which are as follows:
Making sure that ideologies presented by someone should be original and not copied.
Questions and quotes can be used as example but not as answer. Information given in
relation to question is not required to be cited in proper manner.
Sentence structure requires checked which does not make it look like copied.
Various kinds of strategies are there that is been used while developing game. Strategies used in
game is as follows:
Start early
This strategy is been used within the game in a way that satiating early helps in
developing time which makes coping reduced. Also this makes concept of game developed in
more enhanced manner. It makes students have sufficient time in order to perform activities
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related over academic year. In relation to game it is helpful in making player attain information
about game through more authentic and original source.
Proofread
This is one of the most important strategy that is been used for reducing plagiarism. This
makes grammatical errors reduced. The strategy is been used within game to make more
knowledge about gramme gained by player playing it. Also it makes interest developed within
the work the game. In relation to game it makes more original questions formed.
Plagiarism checker
It is important strategy which is been developed in order to make sure that rules prepared
for the game does not match with another game. It is there for improving skill and knowledge of
players through making them familiar with new techniques to check plag within there contents.
Rules in relation to game “Spell check”
1. In this game 5 player can play at a time.
2. This is a board game which is bot virtually and visually available for playing.
3. In this various questions are there which has to be answered.
4. These question are based upon plagiarism and grammatical errors.
5. In this game each player is given chance to show communication skills.
6. Then each play is given chit and answer has to be written within it.
7. One reader will be there for reading out question and announcing answer.
8. For each wrong answer one person is been eliminated.
9. Person having less wrong answers wins the game.
Why academic integrity at University is so important
Academic integrity is the process by which learning, teaching and research is been developed
within an university in more effective manner. This makes students and staff members develop
unique ideas through giving place to creative thinking and work through respecting skills related
to knowledge. This makes work be more authentic with perfection developed.
In academic integrity various kinds of things is important that is based upon trust, truth
and fairness. For maintaining of academic integrity within academic work various things is
required which makes integrity developed through five fundamental principals that are honesty,
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trust, fairness, respect and responsibility. They encourages adversity and authenticity developed
with adversity.
This is one of the most important part which makes various kinds of positivity developed
within various process within academic years of students. Also ethics is been focused upon in it
because it deals with issue related to plagiarism and grammatical errors. Then it helps in making
work more original by putting innovation and creativity within it. Such integrity leads over
making authentic information attained with originality.
Skills used in relation to game
As the game is based upon developing of various kinds concept of academics so skills
used has been given as follows:
Communication skills: This skills has been used in order to make sure that rules and regulations
is been covered in proper manner about the game.
Reading skills: The skill is been used in making question and answered read in proper manner
which makes authentication attained over questions asked to players.
Technological skills: As the game is both visual and virtual so it can be played overt mobile and
laptops which makes new technologies used in more effective manner.
Fairness skills: This skills is based upon truth and trust which makes plagiarism reduced by
making original content developed by players.
CONCLUSION
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REFERENCES
Books and Journals
Bailey, M. and Trudy, 2018. On misogynoir: Citation, erasure, and plagiarism. Feminist Media
Studies, 18(4), pp.762-768.
Husain, F.M., Al-Shaibani, G.K.S. and Mahfoodh, O.H.A., 2017. Perceptions of and attitudes
toward plagiarism and factors contributing to plagiarism: A review of studies. Journal
of Academic Ethics, 15(2), pp.167-195.
Jereb, E., Urh, M., Jerebic, J. and Šprajc, P., 2018. Gender differences and the awareness of
plagiarism in higher education. Social Psychology of Education, 21(2), pp.409-426.
Uzun, A.M. and Kilis, S., 2020. Investigating antecedents of plagiarism using extended theory of
planned behavior. Computers & Education, 144, p.103700.
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