Project Management & Planning for New Hybrid Game Console
VerifiedAdded on  2023/04/21
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AI Summary
This report provides a detailed project management plan for the development of a new hybrid handheld game console. It includes an activity-on-node network, critical path analysis, and a Gantt chart to visualize the project timeline and dependencies. Resource diagrams illustrate resource allocation and leveling, addressing potential constraints. The critical path method identifies the shortest possible duration for the project, and recommendations are made to optimize resource utilization and project scheduling. The report also includes a network diagram with forward and backward pass calculations to determine the critical path for the project, ensuring timely completion. The document examines the usage of project management tools such as Gantt chart and PERT chart which lead to effective project management.

Running head: PROJECT MANAGEMENT
New Hybrid Handheld Game Console Project
Name of the Student:
Name of the University:
New Hybrid Handheld Game Console Project
Name of the Student:
Name of the University:
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1PROJECT MANAGEMENT
Abstract
The project management tools help the project manager and project team members to manage the
project effectively and reduce the risks of project failure. This project study examines the usage
of project management tools such as Gantt chart and PERT chart which lead to effective project
management. The critical path and project float is also determined in the report. The project
manager uses the project float time for scheduling the timing of tasks and timeframes to make
best decisions to make sure that the project is on time. The critical path helps to determine
important project activities that have impact on the project schedule. The shortest duration for
problem 1 is 54 weeks and problem 3 is 84 weeks which is analyzed by using critical path
method. Resource leveling is used for resource planning and scheduling the project activities.
Resource constraints are caused when staffs are main source of project limitation. Resource
leveling has impact on project schedule which causes delay in entire project plan.
Abstract
The project management tools help the project manager and project team members to manage the
project effectively and reduce the risks of project failure. This project study examines the usage
of project management tools such as Gantt chart and PERT chart which lead to effective project
management. The critical path and project float is also determined in the report. The project
manager uses the project float time for scheduling the timing of tasks and timeframes to make
best decisions to make sure that the project is on time. The critical path helps to determine
important project activities that have impact on the project schedule. The shortest duration for
problem 1 is 54 weeks and problem 3 is 84 weeks which is analyzed by using critical path
method. Resource leveling is used for resource planning and scheduling the project activities.
Resource constraints are caused when staffs are main source of project limitation. Resource
leveling has impact on project schedule which causes delay in entire project plan.

2PROJECT MANAGEMENT
Table of Contents
Introduction......................................................................................................................................3
Part A- Planning documents for new hybrid handheld game console project.................................3
Problem 1:....................................................................................................................................3
1. Activity-on-node network....................................................................................................3
2. Critical path..........................................................................................................................8
3. Gantt chart............................................................................................................................8
Problem 2:..................................................................................................................................11
Resource Diagram..................................................................................................................11
Problem 3:..................................................................................................................................12
Updated resource diagram......................................................................................................12
Recommendations..........................................................................................................................18
Conclusion.....................................................................................................................................18
Part B:............................................................................................................................................19
1. Network diagram....................................................................................................................19
2. Forward and backward pass calculation................................................................................21
3. Critical path for the project....................................................................................................22
References......................................................................................................................................24
Bibliography..................................................................................................................................25
Table of Contents
Introduction......................................................................................................................................3
Part A- Planning documents for new hybrid handheld game console project.................................3
Problem 1:....................................................................................................................................3
1. Activity-on-node network....................................................................................................3
2. Critical path..........................................................................................................................8
3. Gantt chart............................................................................................................................8
Problem 2:..................................................................................................................................11
Resource Diagram..................................................................................................................11
Problem 3:..................................................................................................................................12
Updated resource diagram......................................................................................................12
Recommendations..........................................................................................................................18
Conclusion.....................................................................................................................................18
Part B:............................................................................................................................................19
1. Network diagram....................................................................................................................19
2. Forward and backward pass calculation................................................................................21
3. Critical path for the project....................................................................................................22
References......................................................................................................................................24
Bibliography..................................................................................................................................25
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3PROJECT MANAGEMENT
Introduction
The report discusses the activity-on-node, Gantt chart and critical path for the project
plan of new hybrid handheld game console project. The main activities of the project plan are
requirements specification, content specification, design, implementation, integration and
subcontracting. In this report, the project management tool such as Gantt chart is used to
represent the time for each project activities needed to complete the project work. Martinelli and
Milosevic (2016) have stated that it is simple and easier to understand the project progress. The
report also discusses the Precedence network diagrams which is visual representation technique
which can depict the project activities involved into the project.
Part A- Planning documents for new hybrid handheld game console project
Problem 1:
1. Activity-on-node network
The activity-on-node is the term of project management which is referred to precedence
diagramming method that uses boxes to present the schedule activities of entire project plan. The
boxes and nodes are being associated from staring to finish with arrows to present the reasonable
representation of the dependencies among the schedule activities (Too and Weaver 2014). In
terms of project management, float or total slack is sum of time that the project job is delayed
without causing delay to project completion time.
Introduction
The report discusses the activity-on-node, Gantt chart and critical path for the project
plan of new hybrid handheld game console project. The main activities of the project plan are
requirements specification, content specification, design, implementation, integration and
subcontracting. In this report, the project management tool such as Gantt chart is used to
represent the time for each project activities needed to complete the project work. Martinelli and
Milosevic (2016) have stated that it is simple and easier to understand the project progress. The
report also discusses the Precedence network diagrams which is visual representation technique
which can depict the project activities involved into the project.
Part A- Planning documents for new hybrid handheld game console project
Problem 1:
1. Activity-on-node network
The activity-on-node is the term of project management which is referred to precedence
diagramming method that uses boxes to present the schedule activities of entire project plan. The
boxes and nodes are being associated from staring to finish with arrows to present the reasonable
representation of the dependencies among the schedule activities (Too and Weaver 2014). In
terms of project management, float or total slack is sum of time that the project job is delayed
without causing delay to project completion time.
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5PROJECT MANAGEMENT
Figure 1: Activity on node
(Source: Created by author)
The project schedule is shown in the table below with starting time, finishing time, floats and other information based on the
activities in the network diagram.
WB
S Task Name Duratio
n Start Finish Resource Names WBS
Predecessors
Total
Slack
0 New hybrid handheld game
console project_Problem 1 54 wks Mon
12/24/18 Fri 1/3/20 0 wks
1 Requirements specification 13 wks Mon
12/24/18
Fri
3/22/19 0 wks
1 Entire product 3 wks Mon
12/24/18
Fri
1/11/19
Developer, Market Researcher, Project Lead,
Project Manager, Software Engineer, System
Analyst
0 wks
2 Software 5 wks Mon
1/14/19
Fri
2/15/19
Developer, Project Manager, Software
Engineer, System Analyst 1 0 wks
3 Hardware 4 wks Mon
2/18/19
Fri
3/15/19
Developer, Project Manager, Software
Engineer, System Analyst 1,2 0 wks
4 Market research 1 wk Mon
3/18/19
Fri
3/22/19
Market Researcher, Project Lead, Project
Manager 2,3 0 wks
2 Content specification 12.6
wks
Mon
2/18/19
Wed
5/15/19 0 wks
11 Software 6 wks Mon
2/18/19
Wed
5/15/19
Designer, Developer, Project Lead, Project
Manager, Software Engineer, System Analyst 2 0 wks
12 Hardware 5 wks Fri
3/15/19
Thu
5/9/19
Project Lead, Project Manager[0%], Software
Engineer, System Analyst 3 9.8
wks
13 Market research 2 wks Mon
3/25/19 Fri 4/5/19 Project Lead, Project Manager, Market
Researcher, System Analyst 4 0 wks
Figure 1: Activity on node
(Source: Created by author)
The project schedule is shown in the table below with starting time, finishing time, floats and other information based on the
activities in the network diagram.
WB
S Task Name Duratio
n Start Finish Resource Names WBS
Predecessors
Total
Slack
0 New hybrid handheld game
console project_Problem 1 54 wks Mon
12/24/18 Fri 1/3/20 0 wks
1 Requirements specification 13 wks Mon
12/24/18
Fri
3/22/19 0 wks
1 Entire product 3 wks Mon
12/24/18
Fri
1/11/19
Developer, Market Researcher, Project Lead,
Project Manager, Software Engineer, System
Analyst
0 wks
2 Software 5 wks Mon
1/14/19
Fri
2/15/19
Developer, Project Manager, Software
Engineer, System Analyst 1 0 wks
3 Hardware 4 wks Mon
2/18/19
Fri
3/15/19
Developer, Project Manager, Software
Engineer, System Analyst 1,2 0 wks
4 Market research 1 wk Mon
3/18/19
Fri
3/22/19
Market Researcher, Project Lead, Project
Manager 2,3 0 wks
2 Content specification 12.6
wks
Mon
2/18/19
Wed
5/15/19 0 wks
11 Software 6 wks Mon
2/18/19
Wed
5/15/19
Designer, Developer, Project Lead, Project
Manager, Software Engineer, System Analyst 2 0 wks
12 Hardware 5 wks Fri
3/15/19
Thu
5/9/19
Project Lead, Project Manager[0%], Software
Engineer, System Analyst 3 9.8
wks
13 Market research 2 wks Mon
3/25/19 Fri 4/5/19 Project Lead, Project Manager, Market
Researcher, System Analyst 4 0 wks
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6PROJECT MANAGEMENT
3 Design 18.2
wks
Thu
5/9/19
Fri
9/13/19
0.4
wks
21 User interface 7 wks Thu
5/16/19
Thu
9/5/19
Designer, Developer, Software Engineer,
System Analyst 11 0 wks
22 Functionality 3 wks Mon
7/1/19
Fri
7/19/19
Developer, Project Manager, Software
Engineer, System Analyst, Tester 11,51 0 wks
23 Battery 2 wks Thu
6/20/19
Wed
7/3/19 Project Lead 12 9.8
wks
24 Circuits 8 wks Mon
7/22/19
Fri
9/13/19
Designer, Software Engineer, System Analyst,
Tester 12,22 0 wks
25 Display 3 wks Fri
5/10/19
Tue
6/4/19
Project Manager, Software Engineer, System
Analyst 12 10
wks
26 Outer cover 6 wks Thu
5/9/19
Thu
6/20/19
Market Researcher, Project Lead, Project
Manager, Software Engineer 12 12.6
wks
27 Camera 2 wks Mon
7/22/19 Fri 8/2/19 Developer 11,12,51 4 wks
4 Implementation 21.6
wks
Tue
6/4/19
Fri
11/1/19 3 wks
31 User interface 4 wks Mon
9/16/19
Fri
10/25/19
Designer, Developer, Software Engineer,
System Analyst 21,52 0 wks
32 Functionality 4 wks Fri
7/19/19
Mon
9/16/19 Designer, Developer, Software Engineer 22 5.8
wks
33 Battery 2 wks Thu
7/4/19
Mon
8/26/19 Project Lead, Project Manager 23 9.8
wks
34 Circuits 7 wks Mon
9/16/19
Fri
11/1/19
Designer, Developer, Market Researcher,
Software Engineer, System Analyst 24 0 wks
35 Display 5 wks Tue 6/4/19 Fri
8/23/19
Project Manager, Software Engineer, System
Analyst 25 10
wks
36 Outer cover 5 wks Fri
6/21/19
Tue
8/27/19
Market Researcher, Project Lead, Project
Manager, Software Engineer 26 12.6
wks
5 Integration 10 wks Mon Fri 1/3/20 0 wks
3 Design 18.2
wks
Thu
5/9/19
Fri
9/13/19
0.4
wks
21 User interface 7 wks Thu
5/16/19
Thu
9/5/19
Designer, Developer, Software Engineer,
System Analyst 11 0 wks
22 Functionality 3 wks Mon
7/1/19
Fri
7/19/19
Developer, Project Manager, Software
Engineer, System Analyst, Tester 11,51 0 wks
23 Battery 2 wks Thu
6/20/19
Wed
7/3/19 Project Lead 12 9.8
wks
24 Circuits 8 wks Mon
7/22/19
Fri
9/13/19
Designer, Software Engineer, System Analyst,
Tester 12,22 0 wks
25 Display 3 wks Fri
5/10/19
Tue
6/4/19
Project Manager, Software Engineer, System
Analyst 12 10
wks
26 Outer cover 6 wks Thu
5/9/19
Thu
6/20/19
Market Researcher, Project Lead, Project
Manager, Software Engineer 12 12.6
wks
27 Camera 2 wks Mon
7/22/19 Fri 8/2/19 Developer 11,12,51 4 wks
4 Implementation 21.6
wks
Tue
6/4/19
Fri
11/1/19 3 wks
31 User interface 4 wks Mon
9/16/19
Fri
10/25/19
Designer, Developer, Software Engineer,
System Analyst 21,52 0 wks
32 Functionality 4 wks Fri
7/19/19
Mon
9/16/19 Designer, Developer, Software Engineer 22 5.8
wks
33 Battery 2 wks Thu
7/4/19
Mon
8/26/19 Project Lead, Project Manager 23 9.8
wks
34 Circuits 7 wks Mon
9/16/19
Fri
11/1/19
Designer, Developer, Market Researcher,
Software Engineer, System Analyst 24 0 wks
35 Display 5 wks Tue 6/4/19 Fri
8/23/19
Project Manager, Software Engineer, System
Analyst 25 10
wks
36 Outer cover 5 wks Fri
6/21/19
Tue
8/27/19
Market Researcher, Project Lead, Project
Manager, Software Engineer 26 12.6
wks
5 Integration 10 wks Mon Fri 1/3/20 0 wks
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7PROJECT MANAGEMENT
10/28/19
41 Software 4 wks Mon
10/28/19
Fri
11/22/19
Designer, Developer, Market Researcher,
Project Manager, Software Engineer, System
Analyst
31,32,53 0 wks
42 Hardware 3 wks Mon
11/4/19
Fri
11/22/19
Developer, Software Engineer, System
Analyst 33,34,35,53 0 wks
43 Entire product 1 wk Mon
11/25/19
Fri
11/29/19
Developer, Market Researcher, Project Lead,
Project Manager, Software Engineer, System
Analyst
36,41,42 0 wks
44 Testing 5 wks Mon
12/2/19 Fri 1/3/20 Software Engineer, System Analyst, Tester 43 0 wks
6 Subcontracting 25 wks Mon
4/8/19
Fri
9/27/19 0 wks
51 Market research
(implementation) 12 wks Mon
4/8/19
Fri
6/28/19 13 0 wks
52 Games (design &
implementation) 5 wks Mon
7/1/19 Fri 8/2/19 11,51 4.8
wks
53 Camera (implementation) 8 wks Mon
8/5/19
Fri
9/27/19 27 4 wks
10/28/19
41 Software 4 wks Mon
10/28/19
Fri
11/22/19
Designer, Developer, Market Researcher,
Project Manager, Software Engineer, System
Analyst
31,32,53 0 wks
42 Hardware 3 wks Mon
11/4/19
Fri
11/22/19
Developer, Software Engineer, System
Analyst 33,34,35,53 0 wks
43 Entire product 1 wk Mon
11/25/19
Fri
11/29/19
Developer, Market Researcher, Project Lead,
Project Manager, Software Engineer, System
Analyst
36,41,42 0 wks
44 Testing 5 wks Mon
12/2/19 Fri 1/3/20 Software Engineer, System Analyst, Tester 43 0 wks
6 Subcontracting 25 wks Mon
4/8/19
Fri
9/27/19 0 wks
51 Market research
(implementation) 12 wks Mon
4/8/19
Fri
6/28/19 13 0 wks
52 Games (design &
implementation) 5 wks Mon
7/1/19 Fri 8/2/19 11,51 4.8
wks
53 Camera (implementation) 8 wks Mon
8/5/19
Fri
9/27/19 27 4 wks

PROJECT MANAGEMENT 8
2. Critical path
The critical path is sequence of the project stages determine minimum time required to
complete the entire project work.
ID Task
Mode
WBS Task Name
2 1 Entire product
3 2 Software
4 3 Hardware
5 4 Market research
7 11 Software
9 13 Market research
11 21 User interface
12 22 Functionality
14 24 Circuits
19 31 User interface
22 34 Circuits
26 41 Software
27 42 Hardware
28 43 Entire product
29 44 Testing
31 51 Market research (implementation)
Developer,Market Researcher,Project Lead,Project Manager,Software Engineer,System Analyst
Developer,Project Manager,Software Engineer,System Analyst
Developer,Project Manager,Software Engineer,System Analyst
Market Researcher,Project Lead,Project Manager
Designer,Developer,Project Lead,Project Manager,Software Engineer,System Analyst
Project Lead,Project Manager,Market Researcher,System Analyst
Designer,Developer,Software Engineer,System Analyst
Developer,Project Manager,Software Engineer,System Analyst,Tester
Designer,Software Engineer,System Analyst,Tester
Designer,Developer,Software Engineer,System Analyst
Designer,Developer,Market Researcher,Software Engineer,System Analyst
Designer,Developer,Market Researcher,Project Manager,Software Engineer,System An
Developer,Software Engineer,System Analyst
Developer,Market Researcher,Project Lead,Project Manager,Software Engineer,System
Software Engineer,System Analyst,Tester
S M T W T F S S M T W T F S S M T W T F S S M T W T F
Nov 18, '18 Jan 6, '19 Feb 24, '19 Apr 14, '19 Jun 2, '19 Jul 21, '19 Sep 8, '19 Oct 27, '19 Dec 15, '19 Feb 2, '20 Mar 22, '20 May 10, '20 Jun 28, '20
Figure 2: Critical path
From the above diagram, it is identified that the critical path is the shortest possible
duration for the project which is highlighted in red.
Critical path activities = 1-2-3-4-13-22-24-34-42-43-44-51
= (3+5+4+1+2+3+8+7+3+1+5+12) weeks
= 54 weeks
Therefore, 54 weeks is the shortest possible duration for the project.
3. Gantt chart
Gantt chart is the graphical method to demonstrate the development of the project work
(Fuller et al. 2017). The tasks of the project plan are complex and it is dependent on each other
2. Critical path
The critical path is sequence of the project stages determine minimum time required to
complete the entire project work.
ID Task
Mode
WBS Task Name
2 1 Entire product
3 2 Software
4 3 Hardware
5 4 Market research
7 11 Software
9 13 Market research
11 21 User interface
12 22 Functionality
14 24 Circuits
19 31 User interface
22 34 Circuits
26 41 Software
27 42 Hardware
28 43 Entire product
29 44 Testing
31 51 Market research (implementation)
Developer,Market Researcher,Project Lead,Project Manager,Software Engineer,System Analyst
Developer,Project Manager,Software Engineer,System Analyst
Developer,Project Manager,Software Engineer,System Analyst
Market Researcher,Project Lead,Project Manager
Designer,Developer,Project Lead,Project Manager,Software Engineer,System Analyst
Project Lead,Project Manager,Market Researcher,System Analyst
Designer,Developer,Software Engineer,System Analyst
Developer,Project Manager,Software Engineer,System Analyst,Tester
Designer,Software Engineer,System Analyst,Tester
Designer,Developer,Software Engineer,System Analyst
Designer,Developer,Market Researcher,Software Engineer,System Analyst
Designer,Developer,Market Researcher,Project Manager,Software Engineer,System An
Developer,Software Engineer,System Analyst
Developer,Market Researcher,Project Lead,Project Manager,Software Engineer,System
Software Engineer,System Analyst,Tester
S M T W T F S S M T W T F S S M T W T F S S M T W T F
Nov 18, '18 Jan 6, '19 Feb 24, '19 Apr 14, '19 Jun 2, '19 Jul 21, '19 Sep 8, '19 Oct 27, '19 Dec 15, '19 Feb 2, '20 Mar 22, '20 May 10, '20 Jun 28, '20
Figure 2: Critical path
From the above diagram, it is identified that the critical path is the shortest possible
duration for the project which is highlighted in red.
Critical path activities = 1-2-3-4-13-22-24-34-42-43-44-51
= (3+5+4+1+2+3+8+7+3+1+5+12) weeks
= 54 weeks
Therefore, 54 weeks is the shortest possible duration for the project.
3. Gantt chart
Gantt chart is the graphical method to demonstrate the development of the project work
(Fuller et al. 2017). The tasks of the project plan are complex and it is dependent on each other
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PROJECT MANAGEMENT 9
which are shown in the diagram. With the project management tool such as Gantt chart, the sub-
tasks of each project activities are viewed graphically.
which are shown in the diagram. With the project management tool such as Gantt chart, the sub-
tasks of each project activities are viewed graphically.
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PROJECT MANAGEMENT 10
ID Task
Mode
WBS Task Name Duration
0 0 New hybrid handheld game
console project_Problem 1
54 wks
1 1 Requirements specification 13 wks
2 1 Entire product 3 wks
3 2 Software 5 wks
4 3 Hardware 4 wks
5 4 Market research 1 wk
6 2 Content specification 12.6 wks
7 11 Software 6 wks
8 12 Hardware 5 wks
9 13 Market research 2 wks
10 3 Design 18.2 wks
11 21 User interface 7 wks
12 22 Functionality 3 wks
13 23 Battery 2 wks
14 24 Circuits 8 wks
15 25 Display 3 wks
16 26 Outer cover 6 wks
17 27 Camera 2 wks
18 4 Implementation 21.6 wks
19 31 User interface 4 wks
20 32 Functionality 4 wks
21 33 Battery 2 wks
22 34 Circuits 7 wks
23 35 Display 5 wks
24 36 Outer cover 5 wks
25 5 Integration 10 wks
26 41 Software 4 wks
27 42 Hardware 3 wks
28 43 Entire product 1 wk
29 44 Testing 5 wks
30 6 Subcontracting 25 wks
31 51 Market research (implementation)12 wks
32 52 Games (design & implementation)5 wks
33 53 Camera (implementation) 8 wks
Developer,Market Researcher,Project Lead,Project Manager,Software Engineer,System Analyst
Developer,Project Manager,Software Engineer,System Analyst
Developer,Project Manager,Software Engineer,System Analyst
Market Researcher,Project Lead,Project Manager
Designer,Developer,Project Lead,Project Manager,Software Engineer,System Analyst
Project Lead,Project Manager[0%],Software Engineer,System Analyst
Project Lead,Project Manager,Market Researcher,System Analyst
Designer,Developer,Software Engineer,System Analyst
Developer,Project Manager,Software Engineer,System Analyst,Tester
Project Lead
Designer,Software Engineer,System Analyst,Tester
Project Manager,Software Engineer,System Analyst
Market Researcher,Project Lead,Project Manager,Software Engineer
Developer
Designer,Developer,Software Engineer,System Analyst
Designer,Developer,Software Engineer
Project Lead,Project Manager
Designer,Developer,Market Researcher,Software Engineer,System Analyst
Project Manager,Software Engineer,System Analyst
Market Researcher,Project Lead,Project Manager,Software Engineer
Designer,Developer,Market Researcher,Project Manager,Software Engineer,System Analyst
Developer,Software Engineer,System Analyst
Developer,Market Researcher,Project Lead,Project Manager,Software Engineer,System An
Software Engineer,System Analyst,Tester
S S M T W T F S S M T W T F S S M T W T F S S M T W T F
Nov 18, '18 Jan 6, '19 Feb 24, '19 Apr 14, '19 Jun 2, '19 Jul 21, '19 Sep 8, '19 Oct 27, '19 Dec 15, '19 Feb 2, '20 Mar 22, '20 May 10, '20 Jun 28, '20
Figure 3: Gantt chart
ID Task
Mode
WBS Task Name Duration
0 0 New hybrid handheld game
console project_Problem 1
54 wks
1 1 Requirements specification 13 wks
2 1 Entire product 3 wks
3 2 Software 5 wks
4 3 Hardware 4 wks
5 4 Market research 1 wk
6 2 Content specification 12.6 wks
7 11 Software 6 wks
8 12 Hardware 5 wks
9 13 Market research 2 wks
10 3 Design 18.2 wks
11 21 User interface 7 wks
12 22 Functionality 3 wks
13 23 Battery 2 wks
14 24 Circuits 8 wks
15 25 Display 3 wks
16 26 Outer cover 6 wks
17 27 Camera 2 wks
18 4 Implementation 21.6 wks
19 31 User interface 4 wks
20 32 Functionality 4 wks
21 33 Battery 2 wks
22 34 Circuits 7 wks
23 35 Display 5 wks
24 36 Outer cover 5 wks
25 5 Integration 10 wks
26 41 Software 4 wks
27 42 Hardware 3 wks
28 43 Entire product 1 wk
29 44 Testing 5 wks
30 6 Subcontracting 25 wks
31 51 Market research (implementation)12 wks
32 52 Games (design & implementation)5 wks
33 53 Camera (implementation) 8 wks
Developer,Market Researcher,Project Lead,Project Manager,Software Engineer,System Analyst
Developer,Project Manager,Software Engineer,System Analyst
Developer,Project Manager,Software Engineer,System Analyst
Market Researcher,Project Lead,Project Manager
Designer,Developer,Project Lead,Project Manager,Software Engineer,System Analyst
Project Lead,Project Manager[0%],Software Engineer,System Analyst
Project Lead,Project Manager,Market Researcher,System Analyst
Designer,Developer,Software Engineer,System Analyst
Developer,Project Manager,Software Engineer,System Analyst,Tester
Project Lead
Designer,Software Engineer,System Analyst,Tester
Project Manager,Software Engineer,System Analyst
Market Researcher,Project Lead,Project Manager,Software Engineer
Developer
Designer,Developer,Software Engineer,System Analyst
Designer,Developer,Software Engineer
Project Lead,Project Manager
Designer,Developer,Market Researcher,Software Engineer,System Analyst
Project Manager,Software Engineer,System Analyst
Market Researcher,Project Lead,Project Manager,Software Engineer
Designer,Developer,Market Researcher,Project Manager,Software Engineer,System Analyst
Developer,Software Engineer,System Analyst
Developer,Market Researcher,Project Lead,Project Manager,Software Engineer,System An
Software Engineer,System Analyst,Tester
S S M T W T F S S M T W T F S S M T W T F S S M T W T F
Nov 18, '18 Jan 6, '19 Feb 24, '19 Apr 14, '19 Jun 2, '19 Jul 21, '19 Sep 8, '19 Oct 27, '19 Dec 15, '19 Feb 2, '20 Mar 22, '20 May 10, '20 Jun 28, '20
Figure 3: Gantt chart

PROJECT MANAGEMENT 11
Problem 2:
Resource Diagram
The remaining work is the amount of work in terms of the time unit that is left for
completed on the project tasks.
Figure 4:
Resource Histogram
Name Start Finish Remaining Work
Project Manager Mon 12/24/18 Fri 12/6/19 1,400 hrs
Developer Mon 12/24/18 Fri 12/6/19 1,760 hrs
Software Engineer Mon 12/24/18 Fri 1/10/20 2,120 hrs
Market Researcher Mon 12/24/18 Fri 12/6/19 1,040 hrs
Tester Mon 7/1/19 Fri 1/10/20 640 hrs
System Analyst Mon 12/24/18 Fri 1/10/20 2,200 hrs
Designer Mon 2/18/19 Fri 11/8/19 1,160 hrs
Project Manager
Developer
Software Engineer
Market Researcher
Tester
System Analyst
Designer
Project Lead
0 hrs 500 hrs 1,000 hrs 1,500 hrs 2,000 hrs 2,500 hrs
1,400 hrs
1,760 hrs
2,120 hrs
1,040 hrs
640 hrs
2,200 hrs
1,160 hrs
1,040 hrs
Remaining Work Work
Problem 2:
Resource Diagram
The remaining work is the amount of work in terms of the time unit that is left for
completed on the project tasks.
Figure 4:
Resource Histogram
Name Start Finish Remaining Work
Project Manager Mon 12/24/18 Fri 12/6/19 1,400 hrs
Developer Mon 12/24/18 Fri 12/6/19 1,760 hrs
Software Engineer Mon 12/24/18 Fri 1/10/20 2,120 hrs
Market Researcher Mon 12/24/18 Fri 12/6/19 1,040 hrs
Tester Mon 7/1/19 Fri 1/10/20 640 hrs
System Analyst Mon 12/24/18 Fri 1/10/20 2,200 hrs
Designer Mon 2/18/19 Fri 11/8/19 1,160 hrs
Project Manager
Developer
Software Engineer
Market Researcher
Tester
System Analyst
Designer
Project Lead
0 hrs 500 hrs 1,000 hrs 1,500 hrs 2,000 hrs 2,500 hrs
1,400 hrs
1,760 hrs
2,120 hrs
1,040 hrs
640 hrs
2,200 hrs
1,160 hrs
1,040 hrs
Remaining Work Work
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