Self-Reflective Essay: Analyzing the 'Fun Games' Event Project
VerifiedAdded on 2022/12/14
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Essay
AI Summary
This self-reflective essay analyzes a student's experience in organizing a "Fun Games" event, including Pictionary, go and grab, tongue twister, and karaoke. The essay details the student's responsibilities, such as meeting minutes, marketing, video editing, and presentation design. It highlights the development of teamwork, communication, time management, and management skills. The student uses Gibbs' reflective cycle to analyze experiences, identify strengths and weaknesses, and propose improvement strategies. Key weaknesses identified include problem-solving, communication barriers due to language differences, and decision-making. The essay concludes with plans for improvement through case studies, language courses, puzzles, and time management techniques like Gantt charts. The student also references relevant academic sources to support their reflections.
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