MGMT20140: Reflective Analysis of Design Thinking Workshop Experience

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Added on  2022/09/22

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Homework Assignment
AI Summary
This document is a reflective assignment from a student detailing their experience in a Design Thinking workshop as part of the MGMT20140 course. The reflection focuses on the activities and learning outcomes of the workshop, particularly emphasizing the understanding of design versus business, the importance of visualization as a key design thinking tool, and the application of Microsoft PowerPoint. The student discusses their initial thoughts and feelings during and after the workshop, highlighting how it improved their understanding of the subject and inspired them to explore the software further. They also reflect on the value of involving stakeholders in the design process and mention the use of blogging for reflective writing as part of the assessment. Furthermore, the assignment includes an academic reference to support the concepts discussed. The student's reflection demonstrates their learning and understanding of the workshop's objectives and their application to practical scenarios.
Document Page
MGMT20140: Simple Reflective Template Template number: 1
Name and student ID:
Activity/experience Description:
Design Thinking Workshop
Date of the
activity/experience:
Thoughts and Feelings DURING the activity:
I got to have a closer understanding of the meaning of the different assignments, reflections and
their purpose. It helped me in getting closer view of the difference between design and business.
Thoughts and Feelings AFTER the activity:
Visualization is indeed one of the primary methodologies to share ideas and get the attention of
the readers. The workshop helped in understanding the different types of visualizations that can
be adopted over time and the implicatsion of the usage of each. I was able to learn a lot about
Microsoft Power Point Presentations from the workshop and it gave me inspiration to further
explore the varied dimensions of the software. I also wrote a blog entry about my experience and
expectations.
What can you learn from this activity?
The first workshop was very informative for me as it shed light on the expectations of the
University with me primarily. I am looking forward to learning more about the other diverse
features of this application to further improve my skillset. I was delighted to discuss the subject
with my friends as well.
What can you do to develop yourself further in the context of this activity?
I can work harder and keep practicing
Academic Reference to link this to theory
Chasanidou, D., Gasparini, A. A. and Lee, E. (2015). Design Thinking Methods and Tools for
Innovation. A Posture HCI Design Pattern for Television Commerce Based on User Experience.
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