Scratch: Web-Based Tool for Education - Infographic and Reflection

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Added on  2023/04/07

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This report analyzes the use of Scratch, a web-based tool, in an educational setting. The assignment requires the creation of an infographic that defines the tool, describes its application in education, and outlines its advantages and disadvantages. The report also includes a reflection on the student's learning experience while creating the infographic, focusing on the chosen tool's potential in educational contexts. The report leverages the tool to teach programming concepts and includes a discussion of its benefits, such as ease of use and the introduction to coding, and its drawbacks, like potential dependency and the need for internet access. The report is based on the provided assignment brief and includes the appropriate referencing style. The assignment is a contribution to the Desklib platform which provides AI-based study tools for students.
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DEFINE THE WEB BASED TOOL USED
HOW CAN IT BE USED
EFFECTIVELY IN AN
EDUCATIONAL SETTING?
· “Scratch” can be used in the educational settings in order to
teach the students about programming.
· The coding elements are presented a blocks that actually
snaps together and it helps the kids to think it like the coders.
· The scratch can be helpful in teaching the programming
concepts like the conditionals, variables and the loops
· A scratch will enable the students to confidently pick up the
languages like Java, Python , C for building the real programs.
PROS AND CONS OF THE WEB BASED TOOL IN THE EDUCATIONAL
SETTINGS
Pros
· The pros of this web based tool is that, it provides an easy way to teach programming to the kids.
· It is an excellent way to introduce the children with the coding
Cons
· Use of this device can become difficult if the school does not have proper internet facilities.
· If the application is not installed (Fatma, 2013).
· This might the make the students addicted towards computer applications, rather than concentratin
other resource materials like books and notes Baleni, Z. G. (2015).
Teaching and Learning in the digital
world
Name of the tool- "Scratch
· SCRATCH IS A SIMPLE WEB BASED TOOL THAT CAN BE
USED TO ENHANCE THE E- LEARNING PROCEDURE.
· THE TOOL HAS BEEN EXCLUSIVELY DESIGNED FOR 8-16
YEARS OLD CHILDREN.
· THE MOST IMPORTANT THING IS THAT IT CAN BE SHARED
WITH THE OTHER STUDENTS WHO ARE A PART OF THE STUDENT’S
ONLINE COMMUNITY.
·
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