University Project: System Architecture of Asteroid Miner Game
VerifiedAdded on 2021/05/31
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Project
AI Summary
This assignment presents a comprehensive analysis of the system architecture for the multiplayer game 'Asteroid Miner'. The document begins with an overview of the game, its objectives, and the core mechanics, including mineral mining and fuel management within a resource-depleted environment. It then delves into the three-tiered architecture of the game, detailing the presentation, logic, and data tiers, explaining their functions and interactions. The assignment further explores the implementation details through class, activity, sequence, and use case diagrams, alongside user interface designs like the welcome screen and game interface. A significant portion of the document is dedicated to evaluating the robustness, fault tolerance, minimal recovery time, scalability, and security aspects of the game's design. The design ensures player progress is not lost during failures, the recovery time is reasonable, and the system is scalable and secure. References to relevant research papers support the analysis.
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