The Good & Bad of Tech Immersion: Examples & Analysis - GFMEXLXNYH

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This essay explores the positive and negative impacts of technology immersion in today's world, arguing that the benefits outweigh the drawbacks. It uses examples from education, gaming, and the workplace to illustrate its points. In education, technology enhances learning by providing access to vast resources and multitasking capabilities. The gaming industry, exemplified by World of Warcraft, creates immersive virtual universes. In the workplace, companies like IBM leverage data-driven environments and virtual interaction labs (VHI) to increase productivity and employee flexibility, allowing remote work and fostering innovation. The essay references a Marketplace article to support its claims about the evolution of the data-driven workplace and the benefits of virtual interaction. The author concludes that technology, despite its potential downsides, plays a crucial role in modern life and offers significant advantages across various sectors.
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In today's technological immersion environment, do you think the good side of
it outweighs the bad? Use examples from the program.
In this time, the technology is a part of our life and technology is like oxygen in
this world because without technology we cannot live. The technology is a way to
achieve different goals and success. The technologies are used in a different
environment such as educational field, medical field, research field etc. There are
two impacts of technological immersion environment. One is a positive impact and
another one is a negative impact. However, according to this program, we can say
that there are many positive points are available from technology to compare then
negative points.
MIT allows the computer system for each student to answer different questions.
The student can access own computer system in the classroom for education
purpose. They can gain more knowledge. The technologies are playing a very
important role to improve the educations system. it takes more time to read the
whole book but by using the computer system students can easily read books,
articles, notes, blogs etc. Main positive point of the computer system for the
students is that it reduces the time and effort. The technology provides the
multitasking facility by using this feature anyone can perform the different task at
same time example: user can access the Gmail, Facebook, media player; they can
play the game at same time. According to professor mark bauerlein in 2007, the
reading skill of students is improving and they are gaining more knowledge and
writing skill is improving day by day (Marketplace, 2017). World of the Warcraft
is a multiplayer online game. This game brings millions of gamer around the
world. It provides a virtual universe in the game environment. These types of the
games are the best example of technology in the gaming filed.
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As shown in the IBM example, the data-driven workplace is a very different
environment. The new trend is to target resources around consumer
preferences and habits with incredible efficiency - is this a good thing or a bad
thing? Cite outside sources to support your position.
As shown in the IBM example. The IBM has own data-driven workplace because
the IBM uses the technology to create the virtual environment where the employee
can attempt different meeting virtually from a different place at same time.
According to me, it is a good thing for the employee and company because it
creates an interesting environment to work. The company can increase the
productivities and profits. By using new technology human can interact the world
virtually for this VHI lab is used in IBM company to develop the virtual human
interaction and VHI lab is stand for virtual human interaction lab which is used to
increase the virtual experience. KAREN KEETER is an innovation strategist and
she is working for the IBM and it is located in New York. The IBM provides the
virtual environment to work. The IBM has thousands of employees but no one
actually works here. It provides the facility to work from home, hotel or car
parking. They plan this place has an industrial area; the people actually come to
work in their cars and parks (Marketplace, 2017). An employee can login into the
machine from a different place and they can work virtually without any problem.
People can communicate with each other by using the digital system and
telephonic medium. This type of technology is playing a very important role in
fast-growing markets. The physical thing can be converted with the help of
Technology, which is used in IBM Company.
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Reference:
Marketplace, 2017. The data-driven workplace of the future. [online] Marketplace.
Available at: https://www.marketplace.org/2015/03/03/business/data-driven-
workplace-future [Accessed 5 Mar. 2018].
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