Tower Defence 3D Game Design and Development Project in Unity
VerifiedAdded on 2024/06/04
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Project
AI Summary
This document presents a comprehensive project report on the design and development of a 3D Tower Defence game using the Unity engine and C# programming language. The game features two levels where players aim to achieve the highest score by destroying opponent explosion balls using three types of guns. The report details the game's design treatment, preliminary and final designs, product specifications including screen interfaces, characters, and props. It also covers the interactive screenplay, leveling, rewards, and tension elements. The report further elaborates on the action list, development tools, required assets, and the roles of players and enemies. It includes a Gantt chart illustrating the development timeline, storyboard, pseudocode, and source code snippets for various game functionalities such as menu control, gun movement, bullet firing, and camera control. The document also addresses debugging, testing, and exception handling, providing insights into the game's development process and functionalities. The final section presents test cases and results, showcasing the game's performance and user experience.
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