BMP3003 Further Academic Skills: Game Design for University

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Added on  2023/06/15

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AI Summary
This project outlines the design of a game intended to educate students about academic integrity and strategies for avoiding plagiarism and academic misconduct. The game, titled 'Card of Knowledge,' involves teams answering questions related to academic misconduct, integrity, and plagiarism. Points are awarded for correct answers, and negative marking is applied for incorrect responses. The project details the skills used in the game's production, including academic research, writing, organizing, designing, and creativity, primarily utilizing PowerPoint. It emphasizes the importance of academic integrity, highlighting its role in fostering trust, honesty, fairness, respect, and responsibility within educational institutions. The project also includes a list of references to support its content, adhering to the requirement of citing at least five sources, including academic books. This assignment is for the BMP3003 Further Academic Skills module.
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Instructions for playing the game
Card of Knowledge
BMP3003 Further Academic Skills
Academic integrity are the combination of the necessary
belief that consist of all features as well as practices
performed by the students at the time of the academic
operations. The academic integrity involves several
guidelines which will assist in encouraging in the structured
learning of the academic functions by introduction of the
beliefs for like trust, honesty, fairness, respect as well as
responsibility. The idea of academic integrity is essential for
the educational institution as it permits to give students with
the belief of being moral in regards of their work and the
college. It is essential for the college to be trustworthy as
well as consonant in every of its standards relative to the
assessment and projects.
The respective game will be simulate by the judge that will arrange
the card in which the questions are framed in a shuffled manner.
The cards of knowledge will includes questions regarding
academic misconduct, integrity as well as plagiarism.
The judge will be given a card to the members of the team. Each
group will have an opportunity to pick a card from the pack in
order to read the question and provide the suitable answer to the
judge.
After that, teams giving correct answers will be rewarded of 5
points each correct answer and negative marking for the wrong
answers. The judge will have all the answers related to the framed
questions of the game in the structured.
So, it will make the game more interesting as well as playable
which will lead to the engagement of the students.
The one player from each team pull a card from the pack. The
student will rad the questions which are written in accordance to
give the appropriate information. If the student is capable to give
the correct answer then the respected group will be awarded points.
The student need to concentrate on getting more points in order to
win the respective game. All the teams need to concentrate on the
answering most of the questions in accordance to be in the game
for the long time as it will permits them to answer more numbers
of the questions.
An explanation of why academic
integrity at University is so important
Game Design Skills used to produce the game
Academic Research
Writing skills
Organising
Designing
Creativity
PowerPoint
Name
Mitic, R.R. and Okahana, H., 2021. Don’t count
them out: PhD skills development and careers in
industry. Studies in Graduate and Postdoctoral
Education.
Pohle, L., Jenßen, L. and Eilerts, K., 2021. Early
childhood teachers' selection of subskills-related
activities and instructional approaches to foster
children's early number skills. Early Childhood
Teachers ‘Professional Competence in
Mathematics, p.149.
Wentzel, K.R., Jablansky, S. and Scalise, N.R.,
2021. Peer social acceptance and academic
achievement: A meta-analytic study. Journal of
Educational Psychology, 113(1), p.157.

References
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