University Research Report: Video Game Accessibility and Inclusivity

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This report, submitted by a student, delves into the crucial topic of video game accessibility, examining its importance in the digital media landscape. The report highlights how inclusive design principles can be implemented to create more engaging and accessible experiences for players with disabilities, covering topics such as visual and mobility issues. It discusses organizations like AbleGamers that provide hardware assistance. The report also references academic sources to support its arguments, demonstrating the growing need for flexible and adaptable gaming experiences. The conclusion emphasizes the increasing number of gamers with disabilities and the significance of accessible gaming, thereby advocating for developers to prioritize inclusivity in game design. It covers the benefits of AI in making games more engaging and accessible. The report is well-structured and includes a comprehensive reference list in APA format.
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Running head: COLLEGE READING AND WRITING SKILLS
College Reading and Writing Skills
(Video Game Accessibility)
Name of the student
Name of the University
Author Note :
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1COLLEGE READING AND WRITING SKILLS
Introduction
Video games can easily boost various things in players like problem-solving,
creativity and lastly developing teamwork (Ferguson, 2015). There is large number of
disabling players who come up with limited opportunities for enjoying various games.
There is large number of visual issues which needs to participate in the games for rich
graphics. It is mainly done in comparison so that there are rich graphics and mobility
issues which comes up with a game controller.
Discussion
Different people has different playing Style
Video games can be considered to be a growing hobby nowadays as it can
easily have integrated with various forms of interactive entertainment. With increase in
population for gamers, there has need for accessibility of game. It is due to individuality
along with disabilities in the whole medium of connection. Accessibility of game is not a
well-known topic but there has a been an ongoing demand for making the game much
more flexible in nature.
Video games have been designed in such a way that it brings from various
works of life in together way (Gentile, Bender & Anderson, 2017). It can easily bring
each and every people for walk of life in together way. It comes up with accessibility
which can be easily achieved. It can be done in early phase of planning at the time of
development. Games are focusing on accessibility
There have been some additional steps which are provided for accessibility for
both individuals and disabilities. AbleGammers is a well-known organization which
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2COLLEGE READING AND WRITING SKILLS
tends provides custom held controls for individuals who come up with upper body of
limitation. The group can easily provide hardware assistance to individual who comes
individual along with physical disabilities.
Not every people around the globe can afford the time and energy for finding
time and energy which is suitable for them (Smith, Gradisar & King, 2015). It requires to
be deployed so that it can find the implementation accessibility with the game. Artificial
intelligence aims to offer a proper kind of solution for making the games more engaging
in nature.
Accessible Gaming is award winning and net worthy
There is large number of things which needs to be considered for understanding
the video game accessibility. It is important to understand the definite number of things.
With passing year, there has been increase in gaming population which comes up with
diverse group of individuals who wants to be a part of this community.
Various people around the globe make use of video games as a way to cope up
with disability (Engelhardt et al., 2015). It would be shame for large number of people if
developers are not included as a part of the community. Accessibility is an important
element which is needed for developing games.
Conclusion
From the above pages, it can be easily concluded that this report is all about
video game accessibility. At present, there is large number of resources available for
both gamers with disabilities. Both individual and organization come up with certain
number of challenges for proper adaptation or modification of control for people. One of
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3COLLEGE READING AND WRITING SKILLS
the major accessibilities in the gaming domain is that it can easily increase the total
number of gamers.
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4COLLEGE READING AND WRITING SKILLS
References
Engelhardt, C. R., Mazurek, M. O., Hilgard, J., Rouder, J. N., & Bartholow, B. D. (2015).
Effects of violent-video-game exposure on aggressive behavior, aggressive-
thought accessibility, and aggressive affect among adults with and without autism
spectrum disorder. Psychological science, 26(8), 1187-1200.
Ferguson, C. J. (2015). Do angry birds make for angry children? A meta-analysis of
video game influences on children’s and adolescents’ aggression, mental health,
prosocial behavior, and academic performance. Perspectives on psychological
science, 10(5), 646-666.
Gentile, D. A., Bender, P. K., & Anderson, C. A. (2017). Violent video game effects on
salivary cortisol, arousal, and aggressive thoughts in children. Computers in
Human Behavior, 70, 39-43.
Smith, L. J., Gradisar, M., & King, D. L. (2015). Parental influences on adolescent video
game play: a study of accessibility, rules, limit setting, monitoring, and
cybersafety. Cyberpsychology, Behavior, and Social Networking, 18(5), 273-279.
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