This report presents a comprehensive analysis of video game sales data, focusing on sales trends across different consoles (PS4, Wii U) and genres (sports, shooter). The analysis covers sales in North America, the European Union, and Japan, utilizing hypothesis testing techniques to compare sales figures and user scores. The study examines the impact of console popularity, game genre preferences, and user ratings on overall sales performance. The methodology includes data processing, exploration, and statistical analysis using R programming to test hypotheses related to console sales differences, genre popularity, and user score distributions. The findings reveal insights into the video game market, identifying significant differences in sales across regions and genres, and highlighting the relationship between user scores and sales performance. The report concludes with a summary of the key findings and implications for the video game industry.