VR Survey Questionnaire Design: Exploring Scale Measurements

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Added on  2023/04/21

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Homework Assignment
AI Summary
This assignment presents a sample survey questionnaire designed to gather data related to virtual reality (VR) usage and preferences. The questionnaire includes questions addressing demographic information such as gender, age, and country of origin, as well as questions exploring respondents' interest in VR, familiarity with different VR devices, and duration of VR usage. It employs various scale measurements, including nominal (e.g., gender, country of origin), ordinal (e.g., ranking importance of VR set features), interval (e.g., years of VR device usage), and ratio scales. The survey also incorporates open-ended questions to gather detailed qualitative feedback on favored VR models and desired features. The design aligns with research principles outlined by Stone (1993) and Godin and Zahedi (2014) to ensure effective data collection for VR-related research. This document is available on Desklib, a platform offering a range of study tools and resources for students.
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Surname 1
Student’s Name
Professor’s Name
Course
Date
RESEARCH QUESTIONAIRE:
Design survey questions that will help you answer your research questions (hint: make
sure you keep your survey questions consistent with the definition and operationalization of the
concepts you have answered in Q3). Design TWO survey questions for each of the four levels of
scale measurements (i.e., nominal, ordinal, interval, ratio). You should have a total of eight
survey questions. (Oliver)
(Answer the questions by ticking the box or filling in the spaces provided)
1. Gender Male [ ] Female [ ]
2. Age
a) 18-30 years [ ]
b) 31-40 years [ ]
c ) 41- 50 years [ ]
d ) 51- 60 years [ ]
e ) 61 years or older [ ]
3. Respondents country of Origin
a) United States [ ]
b) England [ ]
c ) Wales [ ]
d ) Scotland [ ]
e ) Ireland [ ]
Others Specify_____________
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Surname 2
4. . Are you interested in VR?
a) Yes [ ]
b) No [ ]
5. What, if any, of these Virtual Reality devices have you heard of?
a) Google Cardboard (or other 'cardboard' devices) [ ]
b) Oculus Rift [ ]
c) Oculus Quest [ ]
d) Oculus Go[ ]
e) Microsoft Hololens [ ]
f) Samsung Gear VR [ ]
g) None of the above [ ]
h) Other (please specify) _________________
6. How many years have you used Virtual Reality devices named above?
a) 0 to 1 year [ ]
b) 2-3 years [ ]
c) 4-5 years [ ]
d) Above 5 years [ ]
7. Rank in order of importance: what is most important to you in reference to VR sets
Very important Important
Least
important
a) Resolution [ ] [ ] [ ]
b) Standalone vs. Attached [ ] [ ] [ ]
c) System Requirements [ ] [ ] [ ]
d) Purpose (ie. Gaming,
Entertainment,
Educational) [ ] [ ] [ ]
e) Price of the Device [ ] [ ] [ ]
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Surname 3
8. Describe in detail why you favor a certain model over the others?”
________________________________________________________________________
________________________________________________________________________
________________________________________________________________________
9. What do you look for in virtual reality devices?
________________________________________________________________________
________________________________________________________________________
________________________________________________________________________
Work Cited
Stone, D. H. "Design a questionnaire." Bmj 307.6914 (1993): 1264-1266.
Godin, Danny, and Mithra Zahedi. "Aspects of research through design." Proceedings of DRS
2014: Design’s Big Debates 1 (2014): 1667-1680.
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