UWTSD London: VLE (Moodle) Impact on Student Learning

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This report investigates the impact of Virtual Learning Environments (VLE), specifically Moodle, on the learning experience of students at the UWTSD London campus. It includes a literature review, research methodology employing both primary (questionnaires from seven students) and secondary data, and a discussion of findings. The research explores the effectiveness of Moodle in enhancing student learning, its ease of use, and required improvements. Findings suggest that while VLEs offer flexibility and access to resources, they should be designed to enhance, not replace, traditional learning methods, and that universities should provide virtual learning experience for students so that they can enhance their knowledge through online platforms. The report concludes with recommendations for colleges and universities to adopt and improve their VLEs.
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Topic: The impact of Virtual Learning Environment (VLE; as an example
Moodle of our university) on the learning experience of the students at
UWTSD London campus.
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Table of Contents
Introduction.....................................................................................................................................3
Rational............................................................................................................................................3
Research objectives..........................................................................................................................3
Literature review.............................................................................................................................4
Research Methodology....................................................................................................................5
Results/Findings, analysis and discussion......................................................................................7
Conclusion and Recommendation................................................................................................11
REFERENCES........................................................................................................................................12
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Introduction
In 21st century, the traditional learning methods have been replaced by modern technologies.
There are lots of eLearning technologies as well as online platforms which have provided
creative ways of virtual learning environment. This is known as an online platform that is
used by educational purpose (Dung,2020).It is involved in encapsulation of Online
environment which is acting as Supplements for the course. Digital learning is a
technologically advanced way by which students can have learning experience. There are
several videos present on Moodle Where university students can have study videos whenever
they want. Educators are able to receive real time data on the success of students. They are
able to communicate with their teachers as well as peers through online platforms. There are
coursework schedules which are personalised for each and every student. In the following
report, there is discussion about importance of virtual learning experience in enhancing
ability of students learning.
Rational
When there is discussion about future of eLearning, flexibility, mobility and scalability which
are provided to students for a successful and sustainable education, the main contribution is
of virtual learning experience. This research is conducted in order to understand the meaning
of VLE and how it is helping students to enhance their learning experience (Bogusevschi,
Muntean and Muntean, 2020). By using university provided Moodle, how students are able to
enhance their education and solve their queries effectively. This research will enhance an
individual’s experience towards using model.
Research objectives
To determine the impact of virtual learning environment on student efficiency and
effectiveness.
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Literature review
According to the viewpoint of Racheva (2018), it is concluded that students want to
have access towards radius courses as well as resources on their own time. It can be
concluded that they have to manage, engage and memorise subjects according to their own
time. The learning management system consist of mobile application. This is integrated with
present solutions which help in streamline processes for creating effective and organised
training programmes. Virtual learning experiences have following features which are
mentioned below:
Ability for turning modules and lessons in two games which are offering badges and rewards
for students. It provides friendly competition between students and while playing the games,
they get to increase their knowledge regarding the topic.
Video conferencing which provides a face to face interaction with teacher or peers and
supervisors. In this way students are provided help anytime about their doubts and there
solved immediately. This increases students experience.
Social networking is also used in VLE Which consist of forums, message boards and
different ways by which learners are able to communicate with each other. It also increases
communication among students and colleagues as well as teachers. By sharing classroom
notes and collaborating the projects, it is easy to increase the learning experience.
As learners are gaining new skills and achieving new levels of expertise, there are courses
and modules which provide certification and recognization on the completion and boosting of
confidence as well as morale (Tan, Chan and Mohd Said, 2021). It is also useful in displaying
continuous professional development through entire employee life cycle.
Virtual learning environment must also include open technology which helps in incorporation
of various type of media. It is involved in consisting of teaching methods which are helpful
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for engaging learners with diverse and complex backgrounds. Other part of full tools which
are included in virtual learning includes artificial intelligence, machine learning, digital
libraries, microlearning. The diversification and breakdown of content into byte sized module
helps in developing strategy which is known as microlearning. It is a great way for creating
or learning environment for students. Collaborative learning has empowered over virtual
learning. The main reason behind this is that no virtual environment can replace interaction
that takes place between two individuals. That is why virtual learning experience is enhanced
by having a personal touch. It includes actual facilitator and teachers who are present in
rooms. There is synchronous online time provided with mentor and real time chats with peers
are always available (Grant-Smith,et.al, 2019). This all is done by the help of augmented
reality and virtual classrooms. Collaboration is known as the best indicator for the
effectiveness towards online learning. There are various assignments and discussions needed
for opportunity’s in consideration to student which are helpful for increasing participation of
them towards positive results. An environment is promoted for students where they can have
immediate feedback. There is requirement of automatic grading feature which is chosen
according to the utilisation of learner. Students are encouraged for interacting and responding
effectively towards questioning and commenting in chat rooms and forums
Research Methodology
Research methodology - Research methodology is defined as the process which is used for
collecting data and interpreting it for using indie research. It consist of managing all the
activities and conducting them properly for attaining goals. Research methodology consist of
managing the factors effectively related to the data that will be used in research.
Data, Primary and secondary data - In this research, both primary and secondary data are
used for managing the completion of research. In context of secondary data, article’s an
journals of different authors is considered for getting information about virtual learning
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experience. In context of primary data, seven students of university are taken for filling the
questionnaire. It provided first hand information which is used in interpreting the data for
research outcome.
Data collection process - Data collection process includes survey method. A questionnaire is
developed and students are provided this questionnaire and they have to provide honest
answers based upon their experiences about model. The collected data is interpreted on the
basis of pie chart.
Population, Sample and Sample size - The sample population in this project included
students. The sample size is 7. In this research, random sampling is used for collecting the
respondents.
Ethics in data collection - Ethics in data collection is very important in order to increase
reliability and validity of research work (Copeland and Franzese, 2021). All the respondent’s
word free for giving their answers. There was no pressure on them while filling the
questionnaire. The articles and journals used in this research are taken from valid sources.
Qualitative, Quantitative and combined approach - In this research, both qualitative and
quantitative approaches are used. In qualitative analysis, literature review is used. Viewpoint
of different authors regarding virtual learning environment is considered and analysed. On
the other hand, quantitative approach is used with the help of thematic analysis. By judges are
used for interpreting data collected from respondents. A survey was conducted of7
respondent’s and questions about virtual learning environment provided in university were
asked.
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Results/Findings, analysis and discussion
Primary data analysis
From the above pie chart, it is clear that out of seven respondents, there are six respondents
who know about moodle. They’re having knowledge about this application and it can be used
for evaluating knowledge about different virtual learning experiences. It includes quizzes,
exams, summaries of various subject topics. There is only one respondent moodle is.
It is clear from the pie chart that most of the respondents are spending two to five hours per
week and five to 10 hours per week on this virtual learning application. No student is
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spending more than 10 hours on V LE. It is clear that moodle Is used by students in order to
complete their assignments take help from the online videos of teachers regarding different
subjects.
From the above pie chart, it is clear that there are four respondents who think moodle is easy
to use. Other one respondent think it is not easy to use. There are two respondents who think
it is easy somewhere and at some places it is difficult to operate this application. Conclusion
is that the virtual learning application has to be convenient and easy for the user then only
number of people using the virtual learning app will increase.
From the above pie chart, it is clear that there are some changes which are required by people
in moodle. There are three respondents who think that it is a best virtual learning application
which provides information about different subjects and theories. There is also three
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dimensional overview about some of the topics which are requiring practical analysis and
understanding. There is requirement of managing changes associated with this application in
order to increase the user experience.
From the pie chart, it is evaluated that there are some advantages and disadvantages of virtual
learning application. Four respondents have said that they have no idea whether there are any
advantages or disadvantages of virtual learning environment. Only one respondent thinks that
there are some advantages as well as disadvantages. They said that using virtual learning
environment creates distraction among students. By having online platform, students are not
able to have a classroom environment which is more suitable for gaining knowledge.
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According to this pie chart, it is clear that most of the respondents think rather than going to
campus, it is easy to learn subjects over moodle. This has provided enhancement for learning
better and completing academic goals. few respondents have said that it is essential to have
studies in campus because they will create a more impact on students mind towards learning.
Secondary data analysis
From the literature review, it is evaluated that do to evolution of technologies, the approaches
towards learning have shifted on online basis. It is useful for enhancing better engagement
ofmodern learning. Virtual science laboratories are providing help for conducting experiences
and observing the phenomena. The virtual humanity environment consist of historical
periods, archaeological sites and museums. The virtual corporate training spaces are provided
to employees where they are trained on new equipment, pursue documents and attend
meetings. By the help of virtual learning experience It is easy to manage the future decisions.
There are new innovations which have to be present in order to have flexible an virtual
learning platform. This is allowing for expansion as well as integration of new technologies.
It also allows in scaling training programmes.
Summary of the findings
It is evaluated from the above research that virtual learning environment is very important
and it is a design space for learning and teaching. It does not replace his classroom or any
educational practises but it is just an enhanced version of it. They provide value today
education and learning process becausr they extend space of physical learning environment.
They are providing opportunity’s for stretching imaginative level of students and teachers.
The virtual learning environment are basically designed for resembling sophisticated
architecture buildings. This is a platform where students can have face to face interactions
with teachers and mentors. They can have queries, feedbacks, questions, sharing of
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experience and knowledge at an online platform. This has encouraged a lot of students
towards learning through model provided in university.Virtual learning experience has helped
in enhancing social space of the classroom. This has provided various possibilities involved
in discussion threads, surveys and polls. It has also provided ability for students to submit
work without having or finding teachers. It has become hub of various number of resources in
the form of documents, PowerPoint and worksheets. By using virtual learning environment,
there is possibility for teachers to link students with online pathways which include articles
from newspapers, YouTube, social media sites and provide them student created podcasts.
Conclusion and Recommendation
From the above research, it is evaluated that virtual learning environment and software are
offering gateways for limitless connexion of pathways, content learning by which school
students, teachers, parents all are benefited. That is why universities must provide virtual
learning experience for students so that they can enhance their knowledge through online
platforms. It is recommended for different colleges, universities and schools to adopt virtual
learning experience applications. Students are recommended to use vl E applications
provided in there education organisations properly so that they can have a good learning
experience.
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REFERENCES
Dung, D.T.H., 2020. The advantages and disadvantages of virtual learning. IOSR Journal of
Research & Method in Education, 10(3), pp.45-48.
Bogusevschi, D., Muntean, C. and Muntean, G.M., 2020. Teaching and learning physics
using 3D virtual learning environment: A case study of combined virtual reality and virtual
laboratory in secondary school. Journal of Computers in Mathematics and Science
Teaching, 39(1), pp.5-18.
Racheva, V., 2018, December. Social aspects of synchronous virtual learning environments.
In AIP Conference Proceedings (Vol. 2048, No. 1, p. 020032). AIP Publishing LLC.
Tan, K.H., Chan, P.P. and Mohd Said, N.E., 2021. Higher education students’ online
instruction perceptions: A quality virtual learning environment. Sustainability, 13(19),
p.10840.
Grant-Smith, D., Donnet, T., Macaulay, J. and Chapman, R., 2019. Principles and practices
for enhanced visual design in virtual learning environments: Do looks matter in student
engagement?. In Student-centered virtual learning environments in higher education (pp.
103-133). IGI Global.
Copeland, C. and Franzese, J., 2021. Using the Technology Acceptance Model to Understand
Attitudes about a Virtual Learning Environment for EFL Writing. Korean Journal of General
Education, 15(5), pp.215-227.
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