MN603 Wireless Networks and Security: Performance Evaluation

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Added on  2023/01/20

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AI Summary
This report presents an evaluation of wireless network performance, focusing on the comparison of DSDV and AODV routing protocols. The study utilizes the NS-2 network simulator to model and analyze the behavior of these protocols within a wireless sensor network. The report details the network design, including the arrangement of nodes and traffic types (UDP and CBR). Simulation results are presented at different time intervals (50, 150, and 250 seconds), illustrating the performance of each protocol in terms of packet transmission, energy consumption, and node movement. Trace file analysis provides detailed insights into packet flow and energy expenditure. The report concludes with a comparative analysis of DSDV and AODV, highlighting their strengths and weaknesses in terms of packet delivery rate, energy efficiency, and suitability for different network scenarios. The analysis of DSDV shows that the rate at which packets are traded is done fairly from the time the simulation begins, with the usage of the DSDV routing protocol in the simulation of networks is fundamental as the protocol encourages the much trade of data packets with the reduction of energy in each node. The AODV routing protocol is best for use where the energy given to each point is limited from now on the protocol will ensure that the system is extremely blazing at the start of the generation to send all data allocates energy is exhausted.
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Wireless Sensor Network
Student Name
College
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Introduction
A remote framework is named so in perspective on its unguided medium. This is a PC organization which
uses the remote relationship of data between the points of its framework. By the usage of a remote
framework, a huge segment of the media transmission arrange associations, homes similarly as business
decline the cost of connection foundations into the structures for the relationship between two
framework regions on account of the introduction of remote frameworks. The remote framework as to
be arranged and reproduced essentially like the wired framework before it is passed on into this present
reality circumstance by the usage of the Network Simulation - 2 programmings false name NetSim-2 or
NS-2 which continues running on both Linux and Windows working structures [1].
Network Design
The Network Animation instrument moniker NAM is a gadget which is used by the framework Simulator
programming for the middle purpose behind audit the entertainment of the framework pursues which
were organized and its related authentic insights of packages. The NAM reinforces the organization
topology, the development of the bundle level similarly as mechanical assemblies for data appraisal and
examination [2].
The framework amusement was done in NAM for both the DSDV and AODV coordinating show. Before
the framework is imitated in the NAM mechanical assembly, it is first arranged in the NetSim
programming as showed up in the screen catch underneath.
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The screen snaps underneath shows topology designs as depicted by the NAM gadget not long after the
structure from the NetSim programming.
The underneath screen catch exhibits topology with a circle which demonstrates bundles which are
being sent to the predestined point close to the start of the propagation.
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The underneath screen catch demonstrates how allocates being traded to the destined points from a
couple of points as arranged. Presently when the packages are being traded, essentialness is being eaten
up conservatives from the points impacted.
Simulation
Right, when the reenactment begins, groups are sent beginning with one point then onto the following,
imperativeness is eaten up now. The lead of the point points in the midst of reenactment depends upon
the directing show picked. For this case, the show picked are DSDV and AODV [3]. Pretty much, the
arrangement includes 20 points with two experts of sort UDP and CBR traffic joined to the UDP. The
reenactment is proposed to continue running for 300 seconds. For the reenactment of DSDV at 50
seconds, 150 seconds and 250 seconds, the screen snaps clear up as underneath.
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DSDV routing protocol Simulation
The screen snaps underneath is the depiction of the lead of DSDV coordinating show at 50 seconds.
From the most punctual beginning stage of reenactment at zero seconds to 50 seconds, there was some
association of points beginning with one point then onto the following and trade of packs beginning
with one point then onto the following. Center 20 which was joined to the udp0 moved to its objective
at null4 which. This is in light of the fact that point udp0 which was related to point 20 was shown
invalid 4 [4]. Essentialness is lost in the midst of the technique. There was furthermore some
advancement and effect of points; point 03 and point 11 slammed since they were arranged on a
comparable x point at 499. From 0-50, the imperativeness of point points was at the pick consequently
the trading of groups was high and snappier.
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The screen capture underneath is the portrayal of the conduct of DSDV steering convention at 150
seconds.
From 50 seconds all the way to 150 seconds, there was a decrease in the rate at which groups are being
traded. The decrease in pack trade is an eventual outcome of addition in imperativeness use beginning
with one point then onto the following. The usage of imperativeness is solid in the fundamental
supreme essentialness and power relegated to each point. There was no improvement of point at this
stage since the all of the point points which were moving to begin with one position then onto the
following had quite recently accomplished their specific objective [5].
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The screenshot below is the representation of the behavior of DSDV routing protocol at 250 seconds.
From 150 seconds to 250 seconds, the trading of show decreased even further and there were in like
manner a couple of changes in the shade of the points which implied that the decrease in the
imperativeness which is used for show trade. For all intents and purposes, all of the point points had
given essentialness utilization alerted that once turned red, there would be no imperativeness trade at
all [6].
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AODV routing protocol simulation
The screen snaps underneath is the depiction of the lead of AODV directing a show at 50 seconds.
From 0 towards 50, there was a huge group move in the underlying 5 seconds of amusement, the trade
stopped after 5 seconds of trade and a while later relocation of points began, point 20 moved towards
null3 and point 1 moved towards point 14 since those are the circumstances at which the points were
pointed in the midst of structure. Point 16 and point 11 moved towards point 3 since that is the spot
they were shown. From 5 seconds to 50, there was no single package which was being traded [7].
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The screen snaps underneath is the depiction of the lead of AODV directing a show at 50 seconds.
From 50 seconds to 150 seconds, there was no methodology of pack trade happening, the point points
were not moving to any circumstance to, anyway, imperativeness was being consumed now. This is in
light of the fact that in the AODV coordinating show, trade of packs is huge in the underlying 5 seconds
of generation and the methodology isn't consistently appropriated all through the reenactment strategy
as the trading of bundles taken only 5 seconds before the movement of point points begins to happen
[8].
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The screen snaps underneath is the depiction of the lead of AODV directing a show at 50 seconds.
At 250 seconds, still no package is being traded; no sign of essentialness setback is seen here since all of
the points are still with one of kind shading. This is in light of the fact that the transmission of groups
which exhausts a huge amount of imperativeness has happened in the underlying 5 seconds then the
methodology was finished. From that time there was no essentialness use from the point points as they
were out of rigging state, therefore, is the essential reason in regards to why the imperativeness setback
did not happen even at 250 seconds [9].
Trace file analysis
Trace file for DSDV routing Protocol
From the pursue record, at 0.004166565 seconds, the group is sent from point 0 containing no message,
presently the imperativeness isn't consumed and remains at 60 joules. At 0.004262 seconds, all of the
point points started losing essentialness from 60 joules to 59.999358 joules. The drop of essentialness is
a direct result of the activities of sending and tolerating bundles had quite recently started [10]. From
0.004981773 to 0.005007365 packages were gotten to their specific objectives. Imperativeness was also
consumed now and dropped to 59.999358 joules from all of the point points which were being used.
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The route toward sending and getting packs continued from 0.005007365 seconds with the consecutive
decline of imperativeness as a result of the packages sending and tolerating practices [11]. The
underlying two data packages send were dropped at 0.087875710 seconds from the point 13, at
0.088595998 Seconds, all of the data bundles got were dropped while sending. The entertainment
completed at 300 seconds with the imperativeness ate up from 60 joules to 29.900644 joules around
the end. Only 4 point points were at the same time having greater imperativeness with various points
dropped its essentialness underneath 30 joules. There was no point which had finished its
imperativeness. An aggregate of 846 bundles of data had been sent and gotten in 300 seconds of
entertainment [12].
Trace file for AODV Routing Protocol
For this directing show, bundle sending began at 1.000000000 seconds which each point having starting
imperativeness which was 60 joules. In the underlying 5 seconds of generation, it is seen that there was
tremendous group sending and tolerating which pulled in further colossal data dropping inside this time
period. Essentialness dropped from 60 joules to 58.809064 inside 5 seconds. Subsequently, all packages
had quite recently been sent therefore there was no data group sending at this beginning here [12].
M 6.00000 11 (449.00, 260.00, 0.00), (499.00, 400.00), 40.00
M 6.00000 16 (693.00, 526.00, 0.00), (499.00, 400.00), 40.00
From the 6th second to tenth, point 11 and point 16 moved and hammered into point 3 at 499 positions
as found in the above pursue lines. There was group dropping at 1.009455238 seconds, which was
bundle sent by point 19 to point 12. This was a direct result of the accident by point 0 sending AODV
MAC level 106. All package dropping has been going on at point 0.
The entertainment completed at 300 seconds when all points had their essentialness still 58.809064
there beside no imperativeness was eaten up all the while.
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Results
The underneath Graph is a depiction of the DSDV coordinating show packets sent, received, the packets
dropped and the energy use
Figure 1 Graph for DSDV analysis
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