Winning Pitch: Youth Entrepreneurship Workshop for Entrepreneurs

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Added on  2023/03/30

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AI Summary
This presentation outlines a pitch for a youth entrepreneurship workshop designed to address issues like brain drain and unemployment among educated Indian youth. The idea, conceived by Akash Gunthe, aims to provide entrepreneurship training and foster an entrepreneurial culture. The presentation highlights the advantages of the workshop, including job creation and economic empowerment, and details how it will be monetized through training fees and grants. It also covers the financial and operational feasibility of the idea, emphasizing its potential for profitability and return on investment. The presentation concludes with cash flow projections for the first two years and a call for investors to support the initiative, emphasizing the benefits for investors, youth, and the government.
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THE PITCH
Name
Institution
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Introduction
The whole presentation is about a pitch
The pitch is about the youth
entrepreneurship workshop idea
The idea chosen as the best from among
two other ideas:
VR-Based Theme Park and
Grocery Reminder App
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Overview of the Youth
Entrepreneurship Workshop
Idea conceived by Akash Gunthe
Idea intended to organize for workshops
for the educated, but jobless the Indian
youth
Idea intended to provide training on
entrepreneurship
Idea to be implemented by incorporating
input of different stakeholders
Idea chosen as the best alternative
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The Problem Solved
The youth entrepreneurship workshop
will solve many problems, i.e.
Brain drain-relocation of educated Indian
youth to other countries
Youth unemployment
Overdependence on white collar jobs
Lack of entrepreneurial culture amongst the
youth
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Advantages of the Idea
The idea will advantage the country in
many ways:
Retention of educated Indians in the country
Creating jobs to the educated youth
Empowering the educated youth (Eisman,
Zimmerman,Kruger, Reischl, Miller, Franzen &
Morrel‐Samuels, 2016).
Strengthening country’s economic growth
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How the Idea is Monetized
The idea will be monetized in many ways,
i.e.
Levying of training fees from the youth
Attracting grants and donations from the
government, other partners
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Financial and Operational
Feasibility
Idea is feasible because it requires little
resources to operate and sustain
Break-Even Point
The idea, though new, will break-even so soon
It will generate profit
Costs of operations sustainable
Idea does not require to much capital to be fully-
implemented (Chin & Jacobsson, 2016).
Return on Investment (ROI)
Idea is promising and viable
It will return the capital and generate profit
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Role of Investors
Investors needed to fully-fund the idea
The investors to provide funds either as
grant, donations or credit
Funds required to purchase materials;
assets
Funds required to hire and remunerate
personnel (Ansell, 2016).
Funds required for any logistical and daily
operations
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What the Idea offers
If implemented, the idea will offer
immense benefits to:
Investors-Huge profits from fees collected
from participating youth (Eichas,
Montgomery, Meca & Kurtines, 2017).
Youth-Entrepreneurial skills; seed capital
government-No more brain drain; economic
growth
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Cash Flow Projections for the
First 2 Years
Statement of Cash Flows for the year ended 31 December 2020
2019 2020
OPERATIONS (USD) (USD)
Cash Receipt from Clients 100,000 150,000
Cash Paid for
Income Taxes 6,000 7,000
Interests 4,000 3,000
Salaries and Wages 30,000 40,000
Administrative Expenses 20,000 30,000
Net Cash Flow from Operations
INVESTING ACTIVITIES
Cash Paid for
Purchases 20,000 30,000
Cash Receipts from
Sales of Services 80,000 100,000
Net Cash Flow from Investing Activities
FINANCING ACTIVITIES
Cash Paid for
Purchases 30,000 40,000
Cash Receipts from
Borrowing 50,000 60,000
Net Cash Flow from Financing Activities
TOTAL CASH
Opening Balance
Increase (Decrease)
Closing Balance
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Conclusion
Youth entrepreneurship workshop chosen
as the best idea
It is better than VR-Based Theme Park
and Grocery Reminder App
It is a viable idea
It can easily get funding from investors
It guarantees ROI and high profitability
It should be supported
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References
Ansell, N. (2016). Children, youth and development. New York: Routledge.
Carroll, J. K., Moorhead, A., Bond, R., LeBlanc, W. G., Petrella, R. J., &
Fiscella, K. (2017). Who uses mobile phone health apps and does use
matter? A secondary data analytics approach. Journal of medical
Internet research, 19(4), e125.
Chin, A., & Jacobsson, T. (2016). TheGoals. org: mobile global education
on the Sustainable Development Goals. Journal of cleaner production,
123, 227-229.
Eichas, K., Montgomery, M. J., Meca, A., & Kurtines, W. M. (2017).
Empowering Marginalized Youth: A Self‐Transformative Intervention
for Promoting Positive Youth Development. Child development, 88(4),
1115-1124.
Eisman, A. B., Zimmerman, M. A., Kruger, D., Reischl, T. M., Miller, A. L.,
Franzen, S. P., & Morrel‐Samuels, S. (2016). Psychological
empowerment among urban youth: Measurement model and
associations with youth outcomes. American journal of community
psychology, 58(3-4), 410-421.
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