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COIT20271-Mobile Game Development

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Added on  2022-08-14

COIT20271-Mobile Game Development

   Added on 2022-08-14

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Running head: COIT20271-MOBILE GAME DEVELOPMENT
COIT20271-MOBILE GAME DEVELOPMENT
Name of student
Name of university
Author’s note:
COIT20271-Mobile Game Development_1
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COIT20271-MOBILE GAME DEVELOPMENT
Introduction
The development of various kinds of games in the present times has led to the
increase of the requirement of conducting critical analysis of the games for understanding all
the major features of the games. The considered game Slither.io is being analysed in this
essay with the help of various metrics. Slither.io is the massively online multiplayer video
game that is available for the iOS, web browser and the Android platforms. The players could
control the avatar that is resembling to any worm that consumes the multicolored pellets, both
from any other player as well as ones that are naturally spawn on map within the game.
Discussion
Game mechanics
Game mechanics could be described as the most common actions, visuals, processes
as well as the mechanisms of control that could be used for the gamification as well as the
activity (Hew et al., 2016). The game mechanics, which are developing blocks of the
gamification are considered as the rewards as well as the rules that makes up the game play
as well as create the engaging experience (Lameras et al., 2017). While all the games utilises
the game mechanics, the companies takes the strategic approach for development as well as
the deployment of the gamification of the game mechanics for the increased engagement. The
primary game mechanics are:
Points: Points are mainly used for indicating the status, recognise the high activities of
high priority or even used for purchasing the real or even the virtual goods. In the slither.io,
the game does not display the points that are gained during the game and the final score is
displayed at the end when the game is finished. It creates significant issues for the players to
understand how far they have progressed.
COIT20271-Mobile Game Development_2
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COIT20271-MOBILE GAME DEVELOPMENT
Levels: The levels shows the users who have reached any milestone, status of the
programs, or the areas of the accomplishment. In the slither.io game, the game displays the
level of each of the players appropriately during the game is being played.
Missions: The missions mainly provides the objectives for the users for
accomplishing as any team or as the individual. In the slither.io, there are no mission
provided by the game to the users and the players could play independently for as long as
they want without the worry of completing any kind of missions.
Leaderboards: Leaderboards could be described as the high-score table that shows
how the users or teams are presently progressing against one another. In the slither.io game,
the players are displayed with the leaderboards that provides the common idea of the progress
of the player in comparison of players from all around the world.
Game usability
Usability could be described as the integral section of the software development and it
is considered of most importance (Rajanen & Tapani, 2018). The ease of using as well as the
optimum user experience are presently considered significant in the games and it has been
predicted to become more important in future. The usability is mainly regarding the
maximisation of the effectiveness, satisfaction as well as the efficiency. This particular
definition mainly originates from the conventional industry of software, but it also translates
appropriately for the game development (De Pace et al., 2019). In the aspect of games, the
usability is regarding the delivery of deeper and improved experience with the reduced
unrequired interruptions or the challenges that are not designed by developers. In the game
slither.io, the usability is significantly improved and it makes the players engaged with the
game as long as they are playing and it does not get boring after playing for some time. The
difficulty level of the game increases with the increase of level and the players become more
COIT20271-Mobile Game Development_3

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