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Game Portfolio Assignment

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Added on  2020-03-16

Game Portfolio Assignment

   Added on 2020-03-16

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Running head: GAME PORTFOLIO
Game Portfolio: “2DRoguelike” Game
Student Name:
University Name:
Game Portfolio Assignment_1
GAME PORTFOLIO1
Table of Contents
Overview..........................................................................................................................................2
Character and Player Controls.........................................................................................................2
Character......................................................................................................................................2
Controls........................................................................................................................................2
Screenshots of the Game.................................................................................................................3
Startup of Game...........................................................................................................................3
Levels...........................................................................................................................................3
Game Play....................................................................................................................................4
Proceed to Next level...................................................................................................................6
Overall Evaluation...........................................................................................................................6
Bibliography....................................................................................................................................7
Game Portfolio Assignment_2
GAME PORTFOLIO2
Overview
This game is basically a small turn-based tile-based rogue-like style game in which there
is a human figure considered to be the player that can move through the level one space at a time,
each time the player moves he/she loses one of his/her food points, which he/she can regenerate
by collecting food pickups on the board. The player has to avoid enemies who can attack him
and subtract from his food score and attempt to survive for as many levels or days as possible.
The aim of this game is to collect the food items that are present within the environment as well
as avoiding the enemy characters that is skeletons in this particular game. The player can move
to next level after collecting all the food items and successfully reaching exit in the right topmost
corner of the screen. The levels in this game are classified as days that the player has to pass for
moving into the next level means next day.
Character and Player Controls
Character
The main character of this game is a human figure that the player has to control for
completing one level or get past that day. The player can reach the next level by going to exit and
only after collection of the foods in each level. There are also enemy characters in this game
basically designed as skeletons that also moves one tile automatically.
Controls
The player can control the main character with the help of arrow keys in the keyboard.
This means the Up arrow moves the character in upward direction, down arrow moves the
character in downward direction, Left and Right arrow moves the character left and right
simultaneously.
Game Portfolio Assignment_3

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