This document provides a design brief for an HCI ePortfolio, including the purpose, scope, background, audience, usability objectives, design, prototype, user involvement, testing, and discussion on accessibility, domains, and emerging technology.
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HCI Design Brief - ePortfolio
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Table of Contents 1Introduction..............................................................................1 1.1Purpose of this Document.....................................................................1 1.2Scope of this document.........................................................................1 1.3Background...........................................................................................1 2Audience...................................................................................1 2.1Human Factors......................................................................................1 2.2User Research......................................................................................1 3Usability Objectives.................................................................2 3.1Usability Tool.........................................................................................2 4Design.......................................................................................2 4.1Visual Design.........................................................................................2 5Prototype..................................................................................3 6Discussion – User Involvement..............................................3 7Testing......................................................................................3 7.1Test Plan...............................................................................................3 7.2Test Results and Analysis.....................................................................4 7.3Findings and Recommendations...........................................................5 8Discussion – Accessibility......................................................5 9Discussion – Domains............................................................5 10Discussion – Emerging Technology.....................................5
1Introduction 1.1Purpose of this Document Give a brief statement outlining what this document is and what you aim to provide in this document. 1.2Scope of this document Define the scope of your document – what will your document cover, and what is outside the scope of this document? (For example, level and amount of design, degree of functionality) 1.3Background What is the background of the project? Why is it being done? What problem are you addressing? What scope option does your design address? What is the value/benefit for the client and user? 2Audience Who is your target audience for this product (users and user groups)? Who will use it on completion? This may include: • Age • Sex • Education • Knowledge of technology • Income • Occupation • Location • Important Keywords for this group 2.1Human Factors What key human factors apply for your audience with this specific product? How will they affect interaction with your product? 2.2User Research What activities would work best to find out about your audience? Why? Page1
3Usability Objectives What level of usability do you wish to achieve? How will this be measured and success understood? 3.1Usability Tool Clearly state what you need to understand to achieve your usability objective, and which usability tool you have chosen to use. Apply your usability tool to your identified audience. Describe specifically how you did this For example, how many people did you interview/survey? How many cards and people did you use for your card sorting exercise? How many surveys did you distribute and how many responses did you receive etc. Present your findings. <This will be a persona, the outcome from a card sorting exercise, a task analysis, a use case, or the outcome from a survey> 4Design 4.1Visual Design Apply the usability design guidelines. Describe your visual design choices, such as: Layout, Visual elements, Icons, Graphics, Style, Colour palette, Fonts, General screen designs. You can include sketches, sample elements (such as buttons or menus), mockups etc, to support your discussion, explanation, and justification of your choices. Why have you made these design choices? Connect back to your analysis. Give each design element a unique identifier (a number that you can link to in your work – for example, if you have a series of icons then you might label them IC1, IC2 etc) Page2
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5Prototype Use any of the design tools covered in the course to develop a prototype for your product. Mock up at least 3 examples (ie, a minimum of 3 screens, or 3 product states). 6Discussion – User Involvement Brisbane Airport (BNE) is human-based airport. It is the world’s third-largest and intends to be the leading in customer experience. It is stated to be human-based because it values the contribution of its most important stakeholder-its customers, towards its continued success. As a result, it places the user as a central entity its business outlook. The re-modeling of the Brisbane Airport (BNE) technology platform is intended to increase the quality of user experience for the users. It is a purely user-centered design that is based on the Kino Model. The phone application designed to help customize the customer-airport interaction, FLYBRISSE, focuses on crucial features such as a well-integrated self-explanatory navigation path, simple menus, haptic feedback and assistants, beautiful user interface, and the overall application outlook. As described, the application targets three groups of people within the general population: economy fliers, BNE staff, and students. The application testers for the application from this grouping criteria were drawn from ages 16-21, 26-40, and those older than 40. The active overall design of the application was appreciated by the participants[1]. However, the most important lesson drawn from the user involvement was that a better navigational experience was more important than the addition of voice assistants. Therefore, some of the changes that could be made include the sign-up process, which will be designed to collect customer data in a better way and continuously update with reference to the ages of the users. 7Testing 7.1Test Plan The Goals and Purposes of Testing:The application testing is conducted from the early design phase to the end product. There are three kinds of tests employed: exploratory, assessment, and validation. Each of them is to be conducted with the aim of increasing the quality of user experience when interacting with the application. The goal is to reduce the reliance on human- based airport assistance by customers while allowing them access to useful self-guiding resources. It is aimed at reducing customer complaints and the frustration that comes with differences in customer personality ranges. Participant characteristics: The following table indicates the target participants for the three application testing phases. CharacteristicDesired number Page3
Of participants Economy Fliers (any age above 26) Staff members of Brisbane Airport 10 10 Students (High school, vocational college, and undergraduate students) 10 Total number of participants30 Enrollment Preferences30 Nationality Local18 International12 Age 16-216 26-4016 40+8 Method of Testing: The project has adopted three testing phases, all of which are crucial and have been spread throughout the design life cycle of the application. The first testing phase is the exploratory evaluation. The second one involves the assessment of the design versus its satisfaction of the project requirements. The third stage is the validation phase, which occurs at the last phase of the product development life cycle just before its release to the market. Each of the three testing phases is essential to the quality of the application product. Test Sessions: The test sessions will be conducted at a city building away from the airport. There will be three sessions, spread across the three testing methodologies and targets. The exploratory evaluation is to be conducted at the early stage development of the application, where various layouts and frontend models are presented to the participants. The feedback from the customers is collected on an anonymous basis, through a questionnaire. Pre-Test Requirements: The groupings of the different participants have been defined in the table. In order to prepare the participants for the test run, it will be essential for them to go through the questionnaire compliance forms in order to allow the tests to be conducted. They need to acknowledge their Page4
participation with full consciousness. Also, they will be required to go through any rules that may be existent for each of the test settings. Each session will be designed to last a maximum of thirty minutes with a possible extension of an hour to allow for the possibility of debriefing. Interviews may also take place for the individuals who will be willing to volunteer for face-to-face interaction with the test conduction team. Task List The participants will be required to complete the following tasks. The order is priority-based. However, in order to reduce the pressure on the partakers, they will be allowed to complete the task in a random manner of their desire, with the provision that they answer the maximum possible number of questions. Test Task List Task 1Registration of users on the platform/application. StateIn order to simulate a real-world application, all testing phases will have a situation where every application tester is treated as a new customer. They will be required to register into the company database with random details of their choosing,, which closely matches their true group and personality identification. For instance, students should provide ages between 16 and 21, professionals between 26 and 40, and the older professionals and retirees above the age of 40. They should also select the appropriate category marker among the three options provided. Successful completionSuccessful registration will be recorded in the database and the participant redirected to the login page. BenchmarkThe participants should automatically be redirected. A separate redirection link should be provided to enable manual redirection in cases of network failure. Task 2Sign into the application with any random names. StateA login window will be presented to the participants for them to fill in their details. The details will be random to encourage a private and non-invasive anonymous testing procedure. However, Page5
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they will be required to match those provided in the registration process. Successful completionSuccessful login BenchmarkParticipant will be asked to fill in the questionnaire regarding the interaction with the login page. Task 3The applicant should navigate across the home page StateAfter a successful login, the user will be presented with the home screen, which contains all the navigation links and important information about the Brisbane airport functionalities. Successful completionThe users should view different home screens depending on their login details. Three home screens will be provided in the design, targeting the three different groups of participants. BenchmarkParticipant will be asked to fill in the questionnaire regarding the interaction with the login page. Task 4The user will be encouraged to test the validity of the links found on the home screen. StateAny broken links are to be noted. The experience of the speed of loading on a basic phone should be recorder in part of the questionnaire answers. Successful completionA record of the working state of all available links on the home screen, including the menu. Benchmarkparticipants should provide their experience with regards to their interaction with the application during the link test procedure. Task 5Filling in form requests. StateForm requests from the application are part of the user’s positive experience. All forms are supposed to allow the customer to submit valid information regarding their questions or feedback. The participants will be asked to fill in all available forms with random requests that mimic real concerns. Successful completionThe participants should receive a successful submission confirmation on their current form screen as well as an Page6
email in a dummy email created for the testing. BenchmarkThe participants should fill the questionnaire regarding their experience and usefulness of the forms. Non-relevant forms will be removed based on the overall response. Task 6logout procedure. StateThe participant should be able to log out of the application while on any screen within the application. This functionality is to be provided on the static menu items. They should also be able to close their accounts with ease. Successful completionA successful logout to be recorded as well as account destruction after the testing procedure. BenchmarkParticipant should document their experience with the two features being tested. Data Collection The data collection process will answer the question in the questionnaire. For the question “What is your view of the user interface of the registration screen?”, the responses from the participants will be recorded in a Likert scale format with three points indicating— bad, average, excellent. For the question “What is your view of the user interface for the home screen and the menu design/architecture?”, the participant’s response will be recorded using a 3-point Likert scale indicating – bad, average, excellent. For the question “What is the user experience with regards to the navigation speed and the scrolling of the application windows for different screens?”, the user response will be collected using a five-point Likert scale indicating –very bad, bad, moderate, good, excellent. For the question “Do you feel that the forms are responsive to all possible situations that a customer may face?”, the participant’s information may be collected using a text field in, where they will be allowed to fill in a personalized answer. 7.2Test Results and Analysis The following table indicates the demographic data for the three tests involving the participants throughout the project. The same participants for test 1 were asked to take the subsequent tests to maintain consistency. The same questionnaire was also used in order to monitor the variability of Page7
responses with regards to the performance of the application after the design iterations and final product implementation. Test Results and Analysis DataRelevant details Participants: Test 1Date: 26/01/2019 Economy Fliers (any age above 26) Staff members of Brisbane Airport 10 10 Students (High school, vocational college, and undergraduate students) 10 Total number of participants30 Enrollment Preferences30 Participants: Test 2Date: 24/03/2019 Economy Fliers (any age above 26) Staff members of Brisbane Airport 10 10 Students (High school, vocational college, and undergraduate students) 10 Total number of participants30 Enrollment Preferences30 Participants: Test 3Date: 28/07/2019 Economy Fliers (any age above 26) Staff members of Brisbane Airport 10 10 Students (High school, vocational college, and undergraduate students) 10 Total number of participants30 Enrollment Preferences30 Page8
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Nationality Local18 International12 Age 16-216 26-4016 40+8 An overall increase in the performance of the application was recorded. This result was obtained from the analysis of the user responses, which indicated better interaction with the application, the usefulness of the features, and the specificity of the application usage for the three different target groups. 7.3Findings and Recommendations The goal of designing this application was to come up with a mobile phone application that will simplify the interaction of a flier with the airport. Some of the targeted applications included the assistance in the navigation around the airport, seeking for clarification on various issues, checking of flight status, luggage checks, and shift accounting among others. Each of the user groups has a different set of requirements, all of which have been catered for in the design of the application. The three tests conducted with the same group of participants indicated a general increase in the quality of user experience through the product development. However, certain observations were made, which may require attention in the subsequent application maintenance. 1.The introduction of many features may be distracting to the user. Instead, simpler and fewer useful ones are to be packaged in a way that is easier to access. 2.The infusion of artificially intelligent chat bots may help to answer questions without the need to wait for a response from a human agent regarding a question posted by a customer. They may be useful inclusions in subsequent designs. 3.Continuous feedback should be taken from users in the field after the deployment of the application to ensure that the user experience is continuously improved. Page9
8Discussion – Accessibility The application is primarily meant to be used on a smartphone. It is packaged with a voice assistant, meaning that it may be used by people with eye problems in low light capacities or other conditions[2]. It may be accessed both online and offline, making it useful as a travel companion. 9Discussion – Domains This application is absolutely domain-specific. It is only meant to be used as a smartphone application. The reason for the suitability of this domain is that it is a mobile device, which provides flexibility in usage[3]. 10Discussion – Emerging Technology The most disruptive technology today is artificial intelligence. Its application in business and non-business situations improves the quality of operation and efficiency. It may be applied in the continuous evaluation of user feedback to provide insights on better design methodologies or in the chat bot to learn from experience and give more useful feedbacks to customers over with more data usage experience. Page10
Appendix Appendix A: Consent Form Application Testing Consent Form Please fill in the spaces as required. Name: ___________________ Age: ___________________ Occupation: __________________ I confirm that I have read and understood the information related to the project. I am participating in this exercise as a volunteer. I understand that the information gathered from the application testing procedures will be used strictly for the improvement of the user experience of the platform. I understand that I reserve the right to withdraw my participation at any time during the process and may bar the usage of personally submitted data. I attest that the information I provide will be valid to the best of my knowledge and experience during the process. Date: __________________ Signature: _______________ Appendix B: Questionnaire Questionnaire 1.What is your view of the user interface of the registration screen? Bad, Average, Excellent. 2.What is your view of the user interface for the home screen and the menu design/architecture?” Bad, Average, Excellent. 3.What is the user experience with regards to the navigation speed and the scrolling of the application windows for different screens? Very bad, Bad, Moderate, Good, Excellent. 4.Do you feel that the forms are responsive to all possible situations that a customer may face?” _______________________________________________________________ ______________________________________________ 5.What is the most important feature for you, which is present in the application? ______________________________________ 6.Suggest features that you would like added or enhanced in the application. __________________________________________ 7.Do you prefer the inclusion more features or is the user experience more important? a.I prefer more features. b. I prefer a better user experience 8.How useful do you find this application as per your specific individual needs? a.Not useful at all b. Somewhat useful c. Very useful Page12
9.Do you fill in online surveys requested by companies for the applications on your mobile device or computer regarding your user experience? a.Never b. Sometimes c. Always 10.What is the most appropriate platform for this application? a.Mobile phoneb. Desktop Page13