Designing Interactive Solutions


Added on  2019-09-16

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ISAD260 – User-centred Interface Design:Assignment 2 (2016)Interactive Prototype DevelopmentSpecification:Ubiquitous inter-connective technologies are enabling innovative and creative solutions to many problems in work, home or social life. These include mobile devices, digital media, Wireless connectivity, GPS, soft AI, software agents, intelligent materials and so on. It promises to be the future of the computing paradigm as even more functionality is combined to support users’ requirements, real and imagined.Your task is to put yourself in the shoes of a designer in a leading edge innovation company. You will produce a conceptual design and working prototype interface of a solution to an interaction-design problem that you will define. You are free to choose the problem and type of system you design as long as it meets the criteria in this document. At the very least it should be a technical solution to an identified problem. Relevant areas may include (but not be limited to) wearable computing, gaming, augmented reality, educational aids, interactive kiosks, portable digital media.You may use any and all current and (realistically) projected technologies for the design of your system. You should demonstrate an understanding of the cognitive and ergonomic characteristics of the target users and show how your design takes account of them.This assignment is designed to draw on many of the key themes of the module; psychological and technical, theoretical and practical, and this shouldbe reflected within your report. Deliverables: This is an individual assignment.An interactive prototype interface must be produced using client-side web-based technologies introduced during the module to include HTML, CSS and javascript-related functionality. This will demonstrate the top-level interaction between the user and system via an interactive and intuitive graphical interface including input and output functionality.When you have completed this, produce a written document with narrative explanations and associated imagery, demonstrating your research and design justifications. This should include background theory, references and annotated design sketches. You are also required to produce a thorough user-testing plan which could be used to evaluate the usability aspects of yourdesign.Discuss the different user-centred evaluation paradigms, and how youwould obtain both quantitative and qualitative evaluation data specific to your chosen application functionalities, and the relevance of this to appropriate user-centred software design methodologies.
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