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Virtual Reality-Based Education System for People with Disabilities

This project aims to establish an online virtual reality based educational center that provides easy access to people worldwide, especially those with physical disabilities. The dissertation will explain how VR technology enables disabled individuals to engage in learning activities. The IT artefact will be a new deliverable developed by the researcher, capable of answering the project aims and objectives. It will be designed for testing validity, feasibility, or usability.

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Added on  2023-01-03

About This Document

This article discusses the development of a Virtual Reality-based education system for people with disabilities. It explores the benefits of using VR in education, such as increased engagement and personalized learning. The article also highlights the different fields where VR can be applied, including history, geography, medical training, and distance learning. Additionally, it discusses the advantages of VR for people with disabilities, such as creating a safe and inclusive learning environment and enhancing concentration and creativity. Overall, the article emphasizes the potential of VR to revolutionize education and provide equal opportunities for all students.

Virtual Reality-Based Education System for People with Disabilities

This project aims to establish an online virtual reality based educational center that provides easy access to people worldwide, especially those with physical disabilities. The dissertation will explain how VR technology enables disabled individuals to engage in learning activities. The IT artefact will be a new deliverable developed by the researcher, capable of answering the project aims and objectives. It will be designed for testing validity, feasibility, or usability.

   Added on 2023-01-03

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Running Head: INFORMATION TECHNOLOGY ARTEFACTS
Information Technology Artefacts
Name of Student
Name of University
Author Note
Virtual Reality-Based Education System for People with Disabilities_1
INFORMATION TECHNOLOGY ARTEFACTS
1
Introduction
The goal is to develop an IT Artefacts that will help in establishing an educational
system. This IT artefact will provide easy access to education to the people with disability. The
online-based education centre will have laboratories, departments, sports centres, and
classrooms. This IT artefact is Virtual Reality. All the students, managers, the teacher will be
connected through the internet and headsets of virtual reality. The group activities that will take
place are attending laboratories, making friends etc.
Description of VR Based education system
Virtual Reality is an artificial environment where objects have three dimensions, this
environment is created by a computer. The person using a virtual reality system uses a headset
that is connected to a computer system (Wang et al. 2014). The user explores and interacts with
the virtual world. The systems of virtual reality use environments of multi- project or headsets in
order to create a realistic sensation, sounds and images that will enhance the experience of the
user in terms of physical presence. The user of virtual reality uses the equipment that allows
them to be in the artificial world and communicate with the features of that world.
The involvement of Virtual Reality in the field of education can increase the engagement
of students and enhance their learning. Virtual Reality will transform the way of delivering the
contents of education (Merchant et al. 2014). Also, visual content is easy to understand than the
reading content. The use of Virtual Reality in education field has various properties, such as the
sense of being on the spot of the topic. It allows the student to experience the exact environment
of the topic and encourage the mind to think remarkably. Virtual Reality increases the scale of
learning like experiments of the science lab. It is not always possible because of expensive
Virtual Reality-Based Education System for People with Disabilities_2
INFORMATION TECHNOLOGY ARTEFACTS
2
technology so small devices of Virtual Reality can give that experience of well-equipped
laboratories. Learning is still better when we do things mechanically. Virtual Reality will
provide the opportunity of doing stuff and exploring them by the students rather than just reading
in the books. The painting Brush that uses the concept of Virtual Reality will allow the students
for being creative in their own way. The visual learning will increase with the introduction of
Virtual Reality; all the complex structure and designs can be learnt by exploring those in every
possible way.
Types of educational field for Virtual Reality usage
The technology of Virtual Reality can be used for subjects like history, geography,
which will offer a sense of time and place. It will enhance the learning experience when the
physical places of geography lesson are visited virtually (Stojšić et al. 2016). Virtual Reality can
also be used in the field training of medical, learning anatomy can become easy for the student.
The Virtual Reality can make the 3D visual of the whole human body, and it will be easier for
the students to understand the various system of anatomy and how they operate altogether.
Career prediction can also use the Virtual Reality as it will allow the student to experience the
actual professional field virtually. Then they can choose the career path of their suitable interest.
Virtual Reality can also be used for distance learning; it will erase the gap between students and
teachers (Thorsteinsson and Shavinina 2013). The student and teacher can virtually be present at
one place even if they are apart by much distance, and conduct classes with the digital presence
of both student and teacher.
Benefits of VR based education system for disable people
The environment that virtual reality creates can expand the thinking, skills, attitudes, and
Virtual Reality-Based Education System for People with Disabilities_3

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