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ITECH2001 Assignment 2: Brief Report

   

Added on  2023-04-04

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Digital Media and Video Games
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ITECH2001 Game Development Fundamentals, Assignment 2: Brief Report
Student ID: <double-click and edit> Name: <double-click and edit>
ITECH2001 Assignment 2: Brief Report
Report Criteria Details (Fill in the sections below – use tab to add more rows to each section)
Self-developed
Asset
(Assets you created
yourself!)
Name (in Unity) Type of Asset Where it is used Software used to create
Elevator
Isound
Image File
Audio File
Attached to the environment
Attached to the environment
PhotoShop
MP3 Creator
Use of Premade
Assets
(Could be a single
asset, or a package
of assets)
Name (in Unity) Type of Asset Where it is used Reference to Original
Standard
Package
Unity Standard
Asset
Create Environment and
cameras
Unity Standard Package
Scripts Script Name Object attached to Summary of Script
SoundDef
Billboard
Explosion
Bullet
Environment
Bullet
When bullet meets the target, the explosion sound
is produced.
Shows information of what is happening.
The bullet explodes on impact.
Mechanics Game Mechanic Details of its usage
a) WSAD-
Movement &
Jumping
b) Looking
around with
the Mouse
c) A decent
looking
weapon
In the development of the first person shooter game,
WSAD feature to initial movement and jumping
controls was used for this case of FPS game
development. the following below is the code sample
of the WSAD element.
In this element, it helps the player of the game to be
in a position to use the mouse or the touch pad to
navigate the eyes around looking for the enemies.
This is a very common feature in gaming as it helps
for easy navigation around the fight scene. The below
is a sample code used to initiate the element;
Choosing a better looking weapon for the fight is also
another element which helps to give out the best
outlook of the fight. The shooting weapons used by
the player must look descent. A gun holding
animation is used for this case, the player has a
capability of choosing the gun to use for the fight.
The sample code was used for weapon
ITECH2001 Assignment 2: Brief Report_1

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