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Effects Of Social Computing On Society

   

Added on  2021-05-31

6 Pages1074 Words18 Views
Social Computing 1ENTERPRISE SOCIAL COMPUTINGBy(Name)CourseProfessor’s NameUniversityCityCountry/StateDate

Social Computing 2Enterprise Social ComputingIntroductionSocial computing is associated with how internet users interact with one another. There are online platforms such as blogs, wikis and social media sites like Facebook, Twitter, Instagram and WhatsApp that facilitates these interactions. Over the recent years, web content has transformed from fixed content to the use of applications enabling web users to share ideas and interests. The world is perceived as a small village following these developments on the web content. This has been enhanced by web 2.0 technology (Lee 2011). Many organizations and companies have adopted this technology to promote their relationship with their customers. Web 2.0 is used commonly in marketing, promotion and sales by the companies (Kosalge 2015, 19). The aim of this paper is to discuss the background to weblog. In addition, the paper explains the challenges facing social computing enterprise and the possible solutions. Background to Weblogging The word weblog was introduced by John Barger in 1997. Weblog simply refers to the information or data that’s stored in the web and can be modified from time to time. The purpose and features of weblog have changed gradually . There are three generations of weblog that have been discussed by Du and Wagner [4]. These three generations are differentiated by the type of information that is stored on them. For instance, first generation weblog was used to save personal details of the user and web users were also permitted to give their own remarks on otherweb articles. In addition, simple user interface was used in this generation that consisted of less features. A uniform Resource Locator(URL) was introduced to the second generation of the weblog which permitted web users to visit other users web sites using these links. On the

Social Computing 3contrary to the first-generation weblog, the second generations were characterized by advanced user interphase that included multi-media components (Ip, R.K.F. and Wagner, C. 2008,243). On the other hand, the third generation of the weblog are more advanced as compared to the first and second generations. There are new components that have been introduced in the third generation that enhances the interaction between web users. This generation is application oriented. For instance, web users can determine the procedure under which a certain task has to be completed such as providing people with map directions of given places. Therefore, the purpose and content of weblog have evolved extremely from the first generation towards the third generation (Ip, R.K.F. and Wagner, C. 2008,243). Enterprise Challenges and Possible SolutionsMany businesses have adopted social computing enterprise into their day-to-day operations to promote their relationship with their customers (Efta 2009). However, there are some challengesthat are encountered by these businesses while using this technology. The management of this technology requires skilled IT personnel. Special tools and components are required to implement social computing, for example, computers and tablets. These components might be too expensive to purchase and maintained by the company. This is one of the main challenges facing this enterprise (Efta 2009). Besides, the components like computers are vulnerable to attacks by the hackers and intruders. This can lead to the leakage of important documents of the organization or the company. Additionally, these devices can be infected with virus and trojan horses which can lead to the corruption of the important company documents (Amini and Kanich2017, 71).

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