Software Engineering: Analysis and Design of Maze Game (ITECH7201)
VerifiedAdded on 2022/11/28
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AI Summary
This document presents the design and implementation of a text-based maze game developed using Java. Inspired by Dungeons and Dragons, the game incorporates features such as player characters, weapons, item details, scoring, and attack mechanisms. The game begins with player input and utilizes text-based commands for actions like attacking and moving. The game includes levels, a points system, and various character types including Player, Non-player character and Attack player character. The design involves use case models, class models, and domain models, along with defined game rules, weapon usage, and item interactions. The document details the design model and sequence diagram, concluding that the project successfully implemented the maze game using Java, following the software engineering principles. This project involves the extension of the functionality of a maze game, including code modifications, documentation, and user story implementation.
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