logo

Software Design and Analysis

   

Added on  2022-11-28

10 Pages546 Words363 Views
Software Design and
Analysis

Introduction
Using java, we shall use develop the text based maze game.
This is the motive behind this project.
Dungeons and dragons role paying game is the inspiration for our game and that was also
developed by using the java programming language. Various features of the game include
player’s character, weapons, characters, item details, score and attack character.
The game is started as soon as the player enters their name by text.
For moves like attacking, continuing etc., the short keywords by text are used.
There is a points system where players are rewarded with points after every game, level, or
at exiting the game.
As the player progresses in the game and clears one level, he will enter the next level.

Stories
Player - - Non-player character and Attack player character, are the two types of players
character’s.
Move Party –From one position to another position, the player keeps moving. Next level
will start once the player completes the current level and will have to quit if he does not
finish the game/ level.
Weapon -Different weapons are used by different players.
Location – Different locations are available for the player to select and play from.
Item - It contains look for an item, use an item, pickup item, and buy an item.
Use item - To attack other players the item can be used by the player.
Buy item-By paying certain amount, the player can buy a weapon.

End of preview

Want to access all the pages? Upload your documents or become a member.

Related Documents
Text Based Maze Game Implementation using Java - Desklib
|13
|615
|228

Software Design and Analysis
|9
|1473
|257

The Maze Game - Requirements Analysis Document
|5
|684
|294

Text Based Maze Game using Java Programming Language
|19
|1742
|109

Console Based Text Dragon Adventure Games Application
|10
|2325
|321