University Project Report: Video Games and Aggression Research
VerifiedAdded on 2022/12/05
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Report
AI Summary
This project report investigates the relationship between video games, particularly violent ones, and aggression. The report begins with an introduction outlining the research problem and background information, highlighting the video game industry's growth and concerns about the potential impact of violent games on aggression. The methodology section details the research philosophy, which adopts positivism, and employs a quantitative research approach using deductive methods. Primary data collection through questionnaires was used, including questions about awareness of video games, the perceived impact of violent games, and gaming habits. The findings and results section presents the analysis of the questionnaire data, including frequency distributions and interpretations of the responses. The conclusion summarizes the findings, acknowledging the need for parental awareness of potential risks. The report also includes an evaluation of the chosen research method, emphasizing the use of quantitative methods for generating reliable and accurate results. The report also includes references and appendices.