Table of Content •Introduction •Esports •Global growth of eSports •Marketers in eSports •Potential business risks of investing in eSports •Setting up a sponsorship deal for an eSports team •Conclusion
Introduction Business skills are an essential part of an organisation, which helps them to achieve their goals and objectives effectively. Business skills are skills that makes operations of a company efficient like, fine financial management, leadership, networking, marketing and sales, etc.
Concept of eSports E-Sports can be said as professional gaming, is a form of competition under the facilitation of electronic systems, mostly video games. Human-computer interfaces carry out the input of teams and players along with the output of the eSports system.
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Global growth of eSports Loosely defined eSports, the professional gaming competition is seem to be on an exponential rise in worldwide popularity, especially among young men.
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Marketers in eSports The major portion of valuation of eSports industry, 275 million GBP, arrives from advertising and sponsorships.
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Potential business risks of investing in eSports The risk in association with investing in an eSports team requires to identify the specific aspects on which the unique industry is dependent on.
Setting up a sponsorship deal for an eSports team As per considering Happy Worker Ltd's idea of marketing their brand by investing on an eSports team, there are both risks and opportunities to be opened up for the company.
Conclusion The report has dealt with Happy Worker Ltd's plan to invest in an eSports team and the scope of that certain marketing idea.
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